Corrected magic xp gain in Enchanting Chamber to 75%, from 25%

This commit is contained in:
John Liebentritt 2023-01-22 22:47:05 +00:00 committed by Ryan
parent 2306efbbe4
commit 86efa69213

View file

@ -100,7 +100,7 @@ class EnchantSpell : MagicSpell {
override fun getExperience(player: Player): Double {
return if (player.zoneMonitor.isInZone("Enchantment Chamber")) {
experience - experience * 0.75
experience - experience * 0.25
} else experience
}
@ -231,4 +231,4 @@ class EnchantSpell : MagicSpell {
*/
private val GRAPHIC = Graphics(114, 96)
}
}
}