forked from 2009Scape/Server
closes #203
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@ -382,6 +382,9 @@ public abstract class CombatSwingHandler {
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if(state.getEstimatedHit() >= 15){state.setEstimatedHit(14);};
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if(state.getSecondaryHit() >= 15){state.setSecondaryHit(14);}
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}
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if(victim.getId() == 757){
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this.EXPERIENCE_MOD = 0.01;
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}
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if (state.getEstimatedHit() > 0) {
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state.setEstimatedHit(getFormatedHit(entity, victim, state, state.getEstimatedHit()));
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totalHit += state.getEstimatedHit();
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