Add artifacts & metas

This commit is contained in:
dginovker 2019-11-04 16:17:50 -05:00
parent cd54b1533e
commit 7ea58f6805
31 changed files with 64 additions and 22 deletions

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@ -1,5 +1,7 @@
package org.runite;
import org.crandor.game.node.entity.player.link.ConfigurationManager;
import org.crandor.net.packet.out.Config;
import org.runite.jagex.GameShell;
/**
@ -18,13 +20,20 @@ public class Client {
/**
* The game settings.
*/
public static GameSetting SETTINGS = new GameSetting("2009Scape", "34.74.91.45", 1, "live", false, false);
public static GameSetting SETTINGS = new GameSetting("2009Scape", "34.68.75.237", 1, "live", false, false);
/**
* The main method.
* @param args the arguments casted on runtime.
r @param args the arguments casted on runtime.
r_game
*/
public static void main(String[]args) {
System.out.println("Running liveserver client");
Configurations.LOCAL_SERVER = false;
Configurations.LOCAL_MS = false;
Configurations.MS_IP = Configurations.LOCAL_MS ? "127.0.0.1" : "34.68.75.237"; //Needs to be done because of order it's otherwise set
for (int i = 0; i < args.length; i++) {
String[] cmd = args[i].split("=");
switch (cmd[0]) {

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@ -27,8 +27,8 @@ public final class Configurations {
/**
* If the client is local.
*/
public static final boolean LOCAL_MS = true;
public static final boolean LOCAL_SERVER = true;
public static boolean LOCAL_MS = true;
public static boolean LOCAL_SERVER = true;
/**
* Packaging.
@ -63,8 +63,8 @@ public final class Configurations {
/**
* The MS IP.
*/
public static final String MS_IP = (Configurations.LOCAL_MS ? "127.0.0.1" : "frostblades.org");
public static String MS_IP = Configurations.LOCAL_MS ? "127.0.0.1" : "34.68.75.237";
/**
* The operation system name.
*/

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@ -12,7 +12,12 @@ public class GameLaunch {
/**
* The game settings.
*/
public static GameSetting SETTINGS = new GameSetting("2009Scape", Configurations.LOCAL_SERVER ? "127.0.0.1" : "frostblades.org", 1, "live", false, false);
/*
NOTICE: IF YOU'RE A DEVELOPER, THE EASIEST WAY TO CONNECT TO THE LIVESERVER IS WITH CLIENT.JAVA. THIS CLASS IS FOR LOCAL SERVER CONNECTING!
*/
public static GameSetting SETTINGS = new GameSetting("2009Scape", Configurations.LOCAL_SERVER ? "127.0.0.1" : "34.68.75.237"/*"34.68.75.237"*/, 1, "live", false, false);
/**
* The main method.

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@ -0,0 +1,3 @@
Manifest-Version: 1.0
Main-Class: org.runite.Client

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@ -1,3 +1,3 @@
Manifest-Version: 1.0
Main-Class: org.runite.GameLaunch
Manifest-Version: 1.0
Main-Class: org.runite.GameLaunch

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@ -161,7 +161,7 @@ final class Class121 {
}
var2 = Class3_Sub15.aClass89_2429.readByte(var0 ^ 29984);
System.out.println(var2);
//System.out.println(var2); //Not sure what this was debugging
if(WorldListEntry.aClass155_2627 != null) {
WorldListEntry.aClass155_2627.method2159(55);
}

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@ -70,7 +70,7 @@ static RSString aClass94_3282 = aClass94_3286;
} else {
RSByteBuffer buffer = new RSByteBuffer(buf);
int opcode = buffer.getByte((byte)-67);
System.out.println(opcode);
//System.out.println(opcode);
if(1 != opcode) {
return false;
} else {

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@ -152,7 +152,7 @@ final class Class53 {
var5.activity = buffer.getGJString2(98);
var5.address = buffer.getGJString2(79);
GameLaunch.SETTINGS.setWorld(worldId);
System.out.println(GameLaunch.SETTINGS.getWorld());
//System.out.println(GameLaunch.SETTINGS.getWorld());
}
Class3_Sub28_Sub7.updateStamp = buffer.getInt();
Class30.loadedWorldList = true;

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@ -390,7 +390,7 @@ public final class Client extends GameShell {
Class3_Sub28_Sub19.anInt3773 = 40000 + ObjectDefinition.worldId;
} else if(Class44.anInt718 == 2) {
RuntimeException_Sub1.worldListHost = "127.0.0.1";
System.out.println("port = " + Class53.anInt867);
System.out.println("Setting worldListHost to 127.0.0.1, port = " + Class53.anInt867);
Class53.anInt867 = ObjectDefinition.worldId + '\uc350';
Class3_Sub28_Sub19.anInt3773 = ObjectDefinition.worldId + '\u9c40';
}

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@ -88,7 +88,7 @@ public class ClientLoader extends Applet {
public void launch() {
try {
ClientLoader.world = "" + GameLaunch.SETTINGS.getWorld();
System.out.println(GameLaunch.SETTINGS.getWorld());
//System.out.println(GameLaunch.SETTINGS.getWorld());
this.frame = new JFrame(GameLaunch.SETTINGS.getName());
this.frame.setLayout(new BorderLayout());
this.frame.setBackground(Color.BLACK);

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@ -20,7 +20,7 @@ public abstract class GameShell extends Applet implements Runnable, FocusListene
/**
* The game settings.
*/
public static GameSetting SETTINGS = new GameSetting(GameLaunch.SETTINGS.getName(), Configurations.LOCAL_MS ? "127.0.0.1" : "frostblades.org", 1, "live", false, false);
public static GameSetting SETTINGS = new GameSetting(GameLaunch.SETTINGS.getName(), Configurations.LOCAL_MS ? "127.0.0.1" : "34.68.75.237"/*"34.68.75.237"*/, 1, "live", false, false);
private boolean aBoolean1 = false;

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@ -153,6 +153,7 @@ public class Signlink implements Runnable {
}
public final Class64 method1441(byte var1, String address, int port) {
//System.out.println("var1: " + var1 + ", add: " + address + ":" + port);
return var1 != 8?null:this.method1435(1, 0, address, port, -17);
}

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@ -1,3 +1,3 @@
Manifest-Version: 1.0
Main-Class: org.runite.GameLaunch
Manifest-Version: 1.0
Main-Class: org.runite.Client

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@ -0,0 +1,3 @@
Manifest-Version: 1.0
Main-Class: org.runite.GameLaunch

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@ -0,0 +1,3 @@
Manifest-Version: 1.0
Main-Class: org.runite.Client

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@ -0,0 +1,3 @@
Manifest-Version: 1.0
Main-Class: org.runite.GameLaunch

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@ -1,3 +1,3 @@
Manifest-Version: 1.0
Main-Class: org.runite.GameLaunch
Manifest-Version: 1.0
Main-Class: org.runite.Client

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@ -0,0 +1,3 @@
Manifest-Version: 1.0
Main-Class: org.runite.GameLaunch

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@ -0,0 +1,3 @@
Manifest-Version: 1.0
Main-Class: org.runite.Client

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@ -0,0 +1,3 @@
Manifest-Version: 1.0
Main-Class: org.runite.GameLaunch

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@ -0,0 +1,3 @@
Manifest-Version: 1.0
Main-Class: org.runite.Client

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@ -0,0 +1,3 @@
Manifest-Version: 1.0
Main-Class: org.runite.GameLaunch