Satchel changes. Rune satchel allows all runes in Boosted mode. Red satchel allows clue scrolls.

This commit is contained in:
randy 2025-03-12 11:30:37 -06:00
parent b109b98247
commit 6458a6ef95
2 changed files with 5 additions and 5 deletions

View file

@ -44,7 +44,7 @@ class SnowscapeSatchelListener : InteractionListener {
private fun transferItem(player: Player, satchelId: Int, item: Item, amount: Int, withdraw: Boolean, asNote: Boolean = false) {
if (withdraw == false && !isAllowed(satchelId, unnote(item).getId())) {
if (withdraw == false && !isAllowed(player, satchelId, unnote(item).getId())) {
player.sendMessage(item.getName() + " cannot be stored in the " + Item(satchelId).getName() + ".")
return
}
@ -134,14 +134,14 @@ class SnowscapeSatchelListener : InteractionListener {
}
// Checks if the item is allowed in the satchel. The NPCDropTables.java function calls this on the Red Satchel if the player has one
fun isAllowed(satchelId: Int, itemId: Int): Boolean {
fun isAllowed(player: Player, satchelId: Int, itemId: Int): Boolean {
when (satchelId) {
plainSatchelId -> return itemId !in satchelIds
greenSatchelId -> return (Item(itemId).getName().contains(" seed") || Item(itemId).getName().contains("Grimy") || Item(itemId).getName().contains("Clean "))
redSatchelId -> return itemId in intArrayOf(12158,12159,12160,12161,12162,12163,12164,12165,12166,12167,12168)
redSatchelId -> return itemId in intArrayOf(12158,12159,12160,12161,12162,12163,12164,12165,12166,12167,12168) || Item(itemId).getName().equals("Clue scroll")
blackSatchelId -> return itemId in intArrayOf(995)
goldSatchelId -> return itemId in intArrayOf(436,438,440,442,444,446,447,449,451,453,668,2892)
runeSatchelId -> return itemId in intArrayOf(558,559,564,562,9075,561,563,560,565,566)
runeSatchelId -> return itemId in intArrayOf(558,559,564,562,9075,561,563,560,565,566) || (getAttribute(player,"snowscape:boostedmode",false) && itemId in intArrayOf(556,555,557,554,4694,4695,4696,4697,4698,4699))
}
return false
}

View file

@ -274,7 +274,7 @@ public final class NPCDropTables {
//Snowscape modification: loot certain items into the red satchel if carried
private boolean handleSatchel(Player player, Item item) {
if (inEquipmentOrInventory(player,10879,1)){
if (SnowscapeSatchelListener.Companion.isAllowed(10879,item.getId()) && player.redSatchel.add(item)) {
if (SnowscapeSatchelListener.Companion.isAllowed(player,10879,item.getId()) && player.redSatchel.add(item)) {
player.sendMessage("Your red satchel stashed <col=ffa07a>" + item.getAmount() + " " + item.getName() + ".</col>");
return true;
}