forked from 2009Scape/Server
Adjusted bush disease values
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1 changed files with 1 additions and 1 deletions
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@ -102,7 +102,7 @@ class Patch(val player: Player, val patch: FarmingPatch, var plantable: Plantabl
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if(plantable == Plantable.POISON_IVY_SEED){
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return (plantable?.value ?: 0) + currentGrowthStage + 12
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} else {
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return (plantable?.value ?: 0) + currentGrowthStage + 65
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return (plantable?.value ?: 0) + currentGrowthStage + 64
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}
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}
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