forked from 2009Scape/Server
Audio renaming (still need to find sound effect audio)
Identified the probable cause of the display thread death HDToolKit.bufferSwap. There's an error that gets thrown when the user exits the client without going through the proper way to do so which is unacceptable. A band-aid has been applied.
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69 changed files with 1003 additions and 1007 deletions
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@ -9,27 +9,6 @@ class Class38 {
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static Signlink gameSignlink;
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static Class146 aClass146_668;
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static void method1028() {
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try {
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for (int var1 = -1; Class159.localPlayerCount > var1; ++var1) {
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int var2;
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if (var1 == -1) {
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var2 = 2047;
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} else {
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var2 = Class56.localPlayerIndexes[var1];
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}
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Player var3 = Unsorted.players[var2];
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if (var3 != null) {
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Unsorted.method68(var3.getSize(), var3);
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}
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}
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} catch (RuntimeException var4) {
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throw ClientErrorException.clientError(var4, "fk.G(" + -102 + ')');
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}
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}
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static void method1029() {
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try {
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TextureOperation12.outgoingBuffer.putOpcode(177);
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