diff --git a/Server/src/org/crandor/net/event/LoginWriteEvent.java b/Server/src/org/crandor/net/event/LoginWriteEvent.java index 05ef54a5b..c632cd4cd 100644 --- a/Server/src/org/crandor/net/event/LoginWriteEvent.java +++ b/Server/src/org/crandor/net/event/LoginWriteEvent.java @@ -39,9 +39,8 @@ public final class LoginWriteEvent extends IoWriteEvent { buffer.put(getWorldResponse(session)); session.setProducer(GAME_PRODUCER); break; - case 8: //if the login server is offline? - //TODO: auto restart code? - break; + //Could add a case here to auto-restart the server in case the login server goes offline (case 8) + //Possibly a risk for malicious attacks though case 21: //Moving world buffer.put((byte) session.getServerKey()); break;