forked from 2009Scape/Server
Audited Honour Gaurd and Ice Troll Grunt animations
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@ -23,7 +23,7 @@ class IceTrollGFI : AbstractNPC {
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}
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override fun tick() {
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if(!inCombat() && RandomFunction.roll(20)){
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if(isActive && !inCombat() && RandomFunction.roll(20)){
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val localGuards = ContentAPI.findLocalNPCs(this, intArrayOf(NPCs.HONOUR_GUARD_5514,NPCs.HONOUR_GUARD_5515,NPCs.HONOUR_GUARD_5516,NPCs.HONOUR_GUARD_5517))
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localGuards.forEach{guard ->
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SystemLogger.logInfo("Looping guards...")
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