forked from 2009Scape/Server
More texture stuff
Separated out Player + NPC rendering
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parent
fd92043a0e
commit
4ea451ea82
129 changed files with 5036 additions and 5147 deletions
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@ -21,7 +21,7 @@ final class TextureOperation5 extends TextureOperation {
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int var10;
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for(var10 = -this.anInt3297 + var1; var1 - -this.anInt3297 >= var10; ++var10) {
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int[] var11 = this.method152(0, var10 & Class3_Sub20.anInt2487, 32755);
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int[] var11 = this.method152(0, var10 & Class3_Sub20.anInt2487);
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int[] var12 = new int[Class113.anInt1559];
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int var13 = 0;
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@ -141,7 +141,7 @@ final class TextureOperation5 extends TextureOperation {
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}
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}
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final void method157(int var1, DataBuffer var2, boolean var3) {
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final void decode(int var1, DataBuffer var2) {
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try {
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if(var1 == 0) {
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this.anInt3294 = var2.readUnsignedByte();
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@ -151,12 +151,12 @@ final class TextureOperation5 extends TextureOperation {
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this.aBoolean2375 = var2.readUnsignedByte() == 1;
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}
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if(!var3) {
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if(!true) {
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this.anInt3294 = 60;
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}
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} catch (RuntimeException var5) {
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throw ClientErrorException.clientError(var5, "nm.A(" + var1 + ',' + (var2 != null?"{...}":"null") + ',' + var3 + ')');
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throw ClientErrorException.clientError(var5, "nm.A(" + var1 + ',' + (var2 != null?"{...}":"null") + ',' + true + ')');
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}
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}
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