More texture stuff

Separated out Player + NPC rendering
This commit is contained in:
Woah 2021-03-24 18:58:34 -04:00
parent fd92043a0e
commit 4ea451ea82
129 changed files with 5036 additions and 5147 deletions

View file

@ -20,14 +20,11 @@ final class TextureOperation28 extends TextureOperation {
private int anInt3316 = 1024;
final void method158(int var1) {
final void postDecode() {
try {
if(var1 != 16251) {
this.method157(-7, null, true);
}
} catch (RuntimeException var3) {
throw ClientErrorException.clientError(var3, "ol.P(" + var1 + ')');
throw ClientErrorException.clientError(var3, "ol.P(" + ')');
}
}
@ -321,9 +318,9 @@ final class TextureOperation28 extends TextureOperation {
}
}
final void method157(int var1, DataBuffer var2, boolean var3) {
final void decode(int var1, DataBuffer var2) {
try {
if(!var3) {
if(!true) {
this.anInt3301 = 4;
}
@ -348,7 +345,7 @@ final class TextureOperation28 extends TextureOperation {
}
} catch (RuntimeException var5) {
throw ClientErrorException.clientError(var5, "ol.A(" + var1 + ',' + (var2 != null?"{...}":"null") + ',' + var3 + ')');
throw ClientErrorException.clientError(var5, "ol.A(" + var1 + ',' + (var2 != null?"{...}":"null") + ',' + true + ')');
}
}