More texture stuff

Separated out Player + NPC rendering
This commit is contained in:
Woah 2021-03-24 18:58:34 -04:00
parent fd92043a0e
commit 4ea451ea82
129 changed files with 5036 additions and 5147 deletions

View file

@ -11,11 +11,8 @@ final class TextureOperation10 extends TextureOperation {
private int[] anIntArray3443 = new int[257];
final void method158(int var1) {
final void postDecode() {
try {
if(var1 != 16251) {
this.anIntArray3443 = null;
}
if(this.anIntArrayArray3438 == null) {
this.method345(1);
@ -23,7 +20,7 @@ final class TextureOperation10 extends TextureOperation {
this.method346();
} catch (RuntimeException var3) {
throw ClientErrorException.clientError(var3, "um.P(" + var1 + ')');
throw ClientErrorException.clientError(var3, "um.P(" + ')');
}
}
@ -230,9 +227,9 @@ final class TextureOperation10 extends TextureOperation {
super(1, false);
}
final void method157(int var1, DataBuffer var2, boolean var3) {
final void decode(int var1, DataBuffer var2) {
try {
if(var3) {
if(true) {
if(var1 == 0) {
int var4 = var2.readUnsignedByte();
if(var4 == 0) {
@ -351,12 +348,9 @@ final class TextureOperation10 extends TextureOperation {
final int[][] method166(int var2) {
try {
int[][] var3 = this.aClass97_2376.method1594((byte)90, var2);
if(-1 != -1) {
this.method157(-71, null, false);
}
if(this.aClass97_2376.aBoolean1379) {
int[] var5 = this.method152(0, var2, 32755);
int[] var5 = this.method152(0, var2);
int[] var7 = var3[1];
int[] var6 = var3[0];
int[] var8 = var3[2];