Fixed pathing to closest tile occupied by target scenery

This commit is contained in:
Ceikry 2022-09-18 14:31:32 +00:00 committed by Ryan
parent dbf34fbd4a
commit 3a02203605

View file

@ -228,7 +228,7 @@ object InteractionListeners {
IntType.PLAYER -> DestinationFlag.ENTITY
IntType.GROUNDITEM -> DestinationFlag.ITEM
IntType.NPC -> DestinationFlag.ENTITY
IntType.ITEM -> null
IntType.SCENERY -> null
else -> DestinationFlag.OBJECT
}