Slight adjustment to barrows loot rolls

This commit is contained in:
ceikry 2021-07-18 23:02:49 -05:00
parent 7d2c9078e5
commit 29a5a8725f

View file

@ -85,7 +85,7 @@ object RewardChest {
}
}
val rewards: MutableList<Item> = ArrayList()
var maxRolls = 2 + RandomFunction.random(1,6)
var maxRolls = 2 + RandomFunction.random(1,4)
for (i in 0 until maxRolls) {
rewards.addAll(DROP_TABLE.roll())
}