forked from 2009Scape/Server
Updated server IP and fix workspace.xml (#45)
* Updated server IP and fix workspace.xml * I'm stupid
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5897f92478
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3 changed files with 8 additions and 3 deletions
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.idea/.gitignore
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.idea/.gitignore
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@ -0,0 +1 @@
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workspace.xml
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@ -15,10 +15,12 @@ NOTICE: THIS IS THE LIVESERVER CLIENT. For development purposes, use GameLaunch.
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*/
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public class Client {
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public static final String PUBLIC_IP_ADDRESS = "35.188.69.167";
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/**
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* The game settings.
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*/
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public static GameSetting SETTINGS = new GameSetting("2009Scape", "34.68.75.237", 1, "live", false, false);
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public static GameSetting SETTINGS = new GameSetting("2009Scape", PUBLIC_IP_ADDRESS, 1, "live", false, false);
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/**
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* The main method.
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@ -30,7 +32,7 @@ public class Client {
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System.out.println("Running liveserver client");
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Configurations.LOCAL_SERVER = false;
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Configurations.LOCAL_MS = false;
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Configurations.MS_IP = Configurations.LOCAL_MS ? "127.0.0.1" : "34.68.75.237"; //Needs to be done because of order it's otherwise set
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Configurations.MS_IP = Configurations.LOCAL_MS ? "127.0.0.1" : PUBLIC_IP_ADDRESS; //Needs to be done because of order it's otherwise set
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for (int i = 0; i < args.length; i++) {
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String[] cmd = args[i].split("=");
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@ -2,6 +2,8 @@ package org.runite;
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import org.runite.jagex.GameShell;
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import static org.runite.Client.PUBLIC_IP_ADDRESS;
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/**
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* Handles the launching of our Game Client.
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* @author Keldagrim Development Team
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@ -17,7 +19,7 @@ public class GameLaunch {
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NOTICE: IF YOU'RE A DEVELOPER, THE EASIEST WAY TO CONNECT TO THE LIVESERVER IS WITH CLIENT.JAVA. THIS CLASS IS FOR LOCAL SERVER CONNECTING!
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*/
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public static GameSetting SETTINGS = new GameSetting("2009Scape", Configurations.LOCAL_SERVER ? "127.0.0.1" : "34.68.75.237"/*"34.68.75.237"*/, 1, "live", false, false);
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public static GameSetting SETTINGS = new GameSetting("2009Scape", Configurations.LOCAL_SERVER ? "127.0.0.1" : PUBLIC_IP_ADDRESS/*"34.68.75.237"*/, 1, "live", false, false);
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/**
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* The main method.
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