rt4-client/plugin-playground/src/main/kotlin/XPGlobesPlugin/plugin.kt
2024-01-25 04:27:43 +02:00

181 lines
6.5 KiB
Kotlin

package XPGlobesPlugin
import rt4.Sprite
import plugin.Plugin
import plugin.annotations.PluginMeta
import plugin.api.*
import java.awt.Color
import java.awt.geom.Arc2D
import java.awt.image.BufferedImage
@PluginMeta(
author = "Pyrethus",
description = "Draws experience globes (level progress) on experience gains.",
version = 0.9
)
class plugin : Plugin() {
private var xpGlobes = Array(Constants.SKILL_COUNT) { skillId -> XPGlobe(skillId, Constants.INVALID_XP, Constants.INVALID_XP, 0L, null) }
private var lastGain = 0L
private var backgroundSprite: Sprite? = null
private var borderSprite: Sprite? = null
override fun Draw(deltaTime: Long) {
if (System.currentTimeMillis() - lastGain >= Constants.GLOBE_LIFETIME)
return
var posX = API.GetWindowDimensions().width / 2
val posY = API.GetWindowDimensions().height / 4
if (API.GetWindowMode() == WindowMode.FIXED) {
posX += 60
}
API.ClipRect(0, 0, posX * 2, posY * 4)
// update globes
val activeGlobes = ArrayList<XPGlobe>()
for (xpGlobe in xpGlobes) {
val globeDelta = System.currentTimeMillis() - xpGlobe.timestamp
if (globeDelta >= Constants.GLOBE_LIFETIME) {
xpGlobe.timestamp = 0L // dead
}
if (xpGlobe.timestamp != 0L) {
activeGlobes.add(xpGlobe) // alive
}
}
val maxGlobes = if (API.GetWindowMode() == WindowMode.FIXED) Constants.MAX_GLOBES_SD else Constants.MAX_GLOBES
val globeCount = if (activeGlobes.size > maxGlobes) maxGlobes else activeGlobes.size
val (backgroundSize, globeBorder, xpBorder) = getGlobeDimensions()
val globeSize = backgroundSize + globeBorder * 2 + xpBorder * 2
val allGlobesWidth = globeCount * (globeSize + Constants.GLOBE_PADDING) - Constants.GLOBE_PADDING
var globePosX = posX - (allGlobesWidth / 2)
// render globes
activeGlobes.take(globeCount).forEach { xpGlobe ->
drawXpGlobe(xpGlobe, globePosX)
globePosX += globeSize + Constants.GLOBE_PADDING // Update globePosX for the next globe
}
}
override fun OnXPUpdate(skillId: Int, xp: Int) {
if (xpGlobes[skillId].xp == Constants.INVALID_XP) {
xpGlobes[skillId].xp = xp
xpGlobes[skillId].prevXp = xp
return
}
if (xp == xpGlobes[skillId].xp) {
return
}
val prevXp = xpGlobes[skillId].xp
xpGlobes[skillId].xp = xp
xpGlobes[skillId].prevXp = prevXp
xpGlobes[skillId].timestamp = 0
val (prevLevel, _) = XPTable.getLevelForXp(prevXp)
val (level, gainedXp) = XPTable.getLevelForXp(xp)
// we do not draw XP globes for level >= MAX_LEVEL
if (level != Constants.INVALID_LEVEL && level < Constants.MAX_LEVEL) {
var arcWeight = 1.0
var arcColor = Constants.GLOBE_XP_ARC_LEVEL_UP_COLOR
if (level == prevLevel) {
val levelXpDiff = XPTable.getXpRequiredForLevel(level + 1) - XPTable.getXpRequiredForLevel(level)
arcWeight = gainedXp.toDouble() / levelXpDiff.toDouble()
arcColor = Constants.GLOBE_XP_ARC_COLOR
}
// remember timestamps
lastGain = System.currentTimeMillis()
xpGlobes[skillId].timestamp = lastGain
val (backgroundSize, globeBorder, xpBorder) = getGlobeDimensions()
val globeSize = backgroundSize + globeBorder * 2 + xpBorder * 2
xpGlobes[skillId].arcSprite = createArcSprite(backgroundSize + xpBorder * 2, arcColor, arcWeight)
if (borderSprite == null) {
borderSprite = createArcSprite(globeSize, Constants.GLOBE_BORDER_COLOR, 1.0)
}
if (backgroundSprite == null) {
backgroundSprite = createArcSprite(backgroundSize, Constants.GLOBE_BKG_COLOR, 1.0)
}
}
}
override fun OnLogout() {
lastGain = 0L
xpGlobes = Array(24) { skillId -> XPGlobe(skillId, Constants.INVALID_XP, Constants.INVALID_XP, 0, null) }
}
data class XPGlobe(val skillId: Int, var prevXp: Int, var xp: Int, var timestamp: Long, var arcSprite: Sprite?)
private fun getGlobeDimensions() : Triple<Int, Int, Int> {
val backgroundSize = Constants.GLOBE_BKG_SIZE
val globeBorder = Constants.GLOBE_BORDER_WIDTH
val xpBorder: Int = Constants.GLOBE_XP_ARC_WIDTH
return Triple(backgroundSize, globeBorder, xpBorder)
}
private fun drawXpGlobe(globe: XPGlobe, posX: Int, posY: Int = Constants.GLOBES_Y_OFFSET) {
val (backgroundSize, globeBorder, xpBorder) = getGlobeDimensions()
val totalBorder = globeBorder + xpBorder
// rendering background
borderSprite?.render(posX, posY)
globe.arcSprite?.render(posX + globeBorder, posY + globeBorder)
backgroundSprite?.render(posX + totalBorder, posY + totalBorder)
// rendering skill sprite
val skillSprite = XPSprites.getSpriteForSkill(globe.skillId)
val spriteWidth = skillSprite?.anInt1860 ?: 0 // sprite width without trimmed pixels
val spriteHeight = skillSprite?.anInt1866 ?: 0 // sprite height without trimmed pixels
val xOffset = (backgroundSize - spriteWidth) / 2
val yOffset = (backgroundSize - spriteHeight) / 2
val drawX = posX + totalBorder + xOffset
val drawY = posY + totalBorder + yOffset
skillSprite?.render(drawX, drawY)
}
private fun createArcSprite(size: Int, arcColor: Color, weight: Double): Sprite {
return SpritePNGLoader.getImageIndexedSprite(createArcImage(size, arcColor, weight))
}
private fun createArcImage(size: Int, arcColor: Color, weight: Double): BufferedImage {
val image = BufferedImage(size, size, BufferedImage.TYPE_INT_ARGB)
val graphics = image.createGraphics()
// Enable antialiasing for smoother circle edges
graphics.setRenderingHint(java.awt.RenderingHints.KEY_ANTIALIASING, java.awt.RenderingHints.VALUE_ANTIALIAS_ON)
// Set the color for the circle
graphics.color = arcColor
// Calculate the angle and starting angle based on the weight
val angle = weight * 360
val startAngle = 360 * (0.75 - weight)
// Draw the portion of the circle
graphics.fill(Arc2D.Double(0.0, 0.0, size.toDouble(), size.toDouble(), startAngle, angle, Arc2D.PIE))
// Dispose graphics to release resources
graphics.dispose()
return image
}
}