mirror of
https://gitlab.com/2009scape/rt4-client.git
synced 2025-12-10 10:20:44 -07:00
Some of these are "incorrect" - I wanted to decrease the # of static classes first by grouping them if they're slightly related. Then I'll do a second pass in each class to reorganize later.
170 lines
6.3 KiB
Java
170 lines
6.3 KiB
Java
package rt4;
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import com.jogamp.opengl.*;
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import org.openrs2.deob.annotation.OriginalArg;
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import org.openrs2.deob.annotation.OriginalMember;
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import org.openrs2.deob.annotation.Pc;
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public final class FogManager {
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@OriginalMember(owner = "client!mk", name = "c", descriptor = "I")
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public static int anInt3920;
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@OriginalMember(owner = "client!mk", name = "d", descriptor = "I")
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public static int anInt3921;
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@OriginalMember(owner = "client!mk", name = "i", descriptor = "F")
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private static float aFloat21;
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@OriginalMember(owner = "client!mk", name = "a", descriptor = "[F")
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public static final float[] aFloatArray18 = new float[4];
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@OriginalMember(owner = "client!mk", name = "b", descriptor = "I")
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private static int anInt3919 = -1;
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@OriginalMember(owner = "client!mk", name = "e", descriptor = "I")
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public static int anInt3922 = 13156520;
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@OriginalMember(owner = "client!mk", name = "f", descriptor = "F")
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private static float aFloat19 = -1.0F;
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@OriginalMember(owner = "client!mk", name = "g", descriptor = "F")
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private static float aFloat20 = -1.0F;
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@OriginalMember(owner = "client!mk", name = "h", descriptor = "[F")
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public static final float[] fogColor = new float[4];
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@OriginalMember(owner = "client!mk", name = "j", descriptor = "[F")
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private static final float[] aFloatArray20 = new float[4];
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@OriginalMember(owner = "client!mk", name = "k", descriptor = "I")
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public static int anInt3923 = 16777215;
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@OriginalMember(owner = "client!mk", name = "l", descriptor = "I")
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private static int fogOffset = -1;
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@OriginalMember(owner = "client!mk", name = "m", descriptor = "I")
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private static int fogColorRGB = -1;
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@OriginalMember(owner = "client!mk", name = "a", descriptor = "()V")
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public static void method3058() {
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@Pc(1) GL2 local1 = GlRenderer.gl;
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local1.glLightfv(GL2.GL_LIGHT0, GL2.GL_POSITION, aFloatArray18, 0);
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local1.glLightfv(GL2.GL_LIGHT1, GL2.GL_POSITION, aFloatArray20, 0);
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}
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@OriginalMember(owner = "client!mk", name = "b", descriptor = "()F")
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public static float method3059() {
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return aFloat19;
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}
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@OriginalMember(owner = "client!mk", name = "a", descriptor = "(IFFF)V")
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public static void method3060(@OriginalArg(0) int arg0, @OriginalArg(1) float arg1, @OriginalArg(2) float arg2, @OriginalArg(3) float arg3) {
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if (anInt3919 == arg0 && aFloat21 == arg1 && aFloat19 == arg2 && aFloat20 == arg3) {
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return;
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}
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anInt3919 = arg0;
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aFloat21 = arg1;
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aFloat19 = arg2;
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aFloat20 = arg3;
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@Pc(25) GL2 local25 = GlRenderer.gl;
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@Pc(34) float local34 = (float) (arg0 >> 16 & 0xFF) / 255.0F;
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@Pc(43) float local43 = (float) (arg0 >> 8 & 0xFF) / 255.0F;
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@Pc(50) float local50 = (float) (arg0 & 0xFF) / 255.0F;
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@Pc(75) float[] local75 = new float[] { arg1 * local34, arg1 * local43, arg1 * local50, 1.0F };
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local25.glLightModelfv(GL2.GL_LIGHT_MODEL_AMBIENT, local75, 0);
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@Pc(105) float[] local105 = new float[] { arg2 * local34, arg2 * local43, arg2 * local50, 1.0F };
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local25.glLightfv(GL2.GL_LIGHT0, GL2.GL_DIFFUSE, local105, 0);
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@Pc(139) float[] local139 = new float[] { -arg3 * local34, -arg3 * local43, -arg3 * local50, 1.0F };
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local25.glLightfv(GL2.GL_LIGHT1, GL2.GL_DIFFUSE, local139, 0);
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}
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@OriginalMember(owner = "client!mk", name = "a", descriptor = "(II)V")
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public static void method3062(@OriginalArg(0) int color, @OriginalArg(1) int offset) {
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if (fogColorRGB == color && fogOffset == offset) {
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return;
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}
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fogColorRGB = color;
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fogOffset = offset;
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@Pc(12) GL2 gl = GlRenderer.gl;
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fogColor[0] = (float) (color >> 16 & 0xFF) / 255.0F;
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fogColor[1] = (float) (color >> 8 & 0xFF) / 255.0F;
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fogColor[2] = (float) (color & 0xFF) / 255.0F;
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gl.glFogi(GL2.GL_FOG_MODE, GL2.GL_LINEAR);
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gl.glFogf(GL2.GL_FOG_DENSITY, 0.95F);
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gl.glHint(GL2.GL_FOG_HINT, GL2.GL_FASTEST);
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int fogEnd = GlobalConfig.VIEW_DISTANCE;
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@Pc(65) int fogStart = fogEnd - (int)(GlobalConfig.VIEW_FADE_DISTANCE * 2.0f) - offset;
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if (fogStart < 50) {
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fogStart = 50;
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}
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gl.glFogf(GL2.GL_FOG_START, (float) fogStart);
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gl.glFogf(GL2.GL_FOG_END, (float) fogEnd - GlobalConfig.VIEW_FADE_DISTANCE);
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gl.glFogfv(GL2.GL_FOG_COLOR, fogColor, 0);
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}
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@OriginalMember(owner = "client!mk", name = "a", descriptor = "(FFF)V")
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public static void method3063(@OriginalArg(0) float arg0, @OriginalArg(1) float arg1, @OriginalArg(2) float arg2) {
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if (aFloatArray18[0] == arg0 && aFloatArray18[1] == arg1 && aFloatArray18[2] == arg2) {
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return;
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}
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aFloatArray18[0] = arg0;
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aFloatArray18[1] = arg1;
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aFloatArray18[2] = arg2;
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aFloatArray20[0] = -arg0;
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aFloatArray20[1] = -arg1;
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aFloatArray20[2] = -arg2;
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anInt3920 = (int) (arg0 * 256.0F / arg1);
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anInt3921 = (int) (arg2 * 256.0F / arg1);
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}
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@OriginalMember(owner = "client!mk", name = "d", descriptor = "()I")
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public static int method3064() {
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return anInt3919;
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}
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@OriginalMember(owner = "client!mk", name = "e", descriptor = "()V")
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public static void method3065() {
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@Pc(1) GL2 local1 = GlRenderer.gl;
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local1.glColorMaterial(GL2.GL_FRONT, GL2.GL_AMBIENT_AND_DIFFUSE);
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local1.glEnable(GL2.GL_COLOR_MATERIAL);
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@Pc(27) float[] local27 = new float[] { 0.0F, 0.0F, 0.0F, 1.0F };
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local1.glLightfv(GL2.GL_LIGHT0, GL2.GL_AMBIENT, local27, 0);
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local1.glEnable(GL2.GL_LIGHT0);
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@Pc(55) float[] local55 = new float[] { 0.0F, 0.0F, 0.0F, 1.0F };
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local1.glLightfv(GL2.GL_LIGHT1, GL2.GL_AMBIENT, local55, 0);
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local1.glEnable(GL2.GL_LIGHT1);
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anInt3919 = -1;
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fogColorRGB = -1;
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method3067();
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}
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@OriginalMember(owner = "client!mk", name = "a", descriptor = "([F)V")
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public static void method3066(@OriginalArg(0) float[] arg0) {
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if (arg0 == null) {
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arg0 = fogColor;
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}
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@Pc(5) GL2 local5 = GlRenderer.gl;
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local5.glFogfv(GL2.GL_FOG_COLOR, arg0, 0);
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}
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@OriginalMember(owner = "client!mk", name = "f", descriptor = "()V")
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private static void method3067() {
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method3060(anInt3923, 1.1523438F, 0.69921875F, 1.2F);
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method3063(-50.0F, -60.0F, -50.0F);
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method3062(anInt3922, 0);
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}
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@OriginalMember(owner = "client!mk", name = "g", descriptor = "()F")
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public static float method3068() {
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return aFloat21;
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}
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@OriginalMember(owner = "client!si", name = "a", descriptor = "(IZ)V")
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public static void method3935(@OriginalArg(0) int arg0) {
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method3060(anInt3923, ((float) arg0 * 0.1F + 0.7F) * 1.1523438F, 0.69921875F, 0.69921875F);
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method3063(-50.0F, -60.0F, -50.0F);
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method3062(anInt3922, 0);
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method3058();
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}
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}
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