rt4-client/client/src/main/java
2022-04-22 15:43:26 -04:00
..
AbstractWorld.java Rename Class10 to AbstractWorld 2022-04-19 18:34:43 -04:00
AnimBase.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
AnimFrame.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
AnimFrameset.java Rename Class3_Sub20 to AnimBase 2022-04-19 17:33:49 -04:00
AreaSound.java Rename Class3_Sub3_Sub1 to SoundPcmStream 2022-04-19 18:42:52 -04:00
AudioChannel.java Refactored SignLink classes 2022-04-22 15:43:26 -04:00
AudioThread.java Refactored GameShell 2022-04-21 01:14:22 -04:00
BasType.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
BrokenInputStream.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
BrokenOutputStream.java Rename OutputStream_Sub1 to BrokenOutputStream 2022-04-19 06:03:20 -04:00
Buffer.java Move all localized text to LocalizedText class 2022-04-20 12:11:41 -04:00
BufferedFile.java Refactored SignLink classes 2022-04-22 15:43:26 -04:00
BufferedImageFrameBuffer.java Rename Class27 to FrameBuffer 2022-04-19 05:15:20 -04:00
BufferedSocket.java Refactored SignLink classes 2022-04-22 15:43:26 -04:00
ByteArray.java Rename Class146 to ByteArray 2022-04-19 07:04:01 -04:00
ByteArrayNode.java Rename Class3_Sub2_Sub11 to ByteArrayNode 2022-04-19 20:00:49 -04:00
Bzip2Decompressor.java Rename Static177 to Bzip2Decompressor 2022-04-19 20:25:21 -04:00
Bzip2DState.java Rename Class11 to Bzip2DState 2022-04-19 18:33:34 -04:00
Cache.java Renamed Class38 to BufferedFile, was incorrect before (actually TriangleNormal) 2022-04-19 17:38:34 -04:00
Class2.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
Class3_Sub2_Sub2.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
Class3_Sub2_Sub6.java Refactored SignLink classes 2022-04-22 15:43:26 -04:00
Class3_Sub2_Sub12.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
Class3_Sub2_Sub14.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
Class3_Sub7.java Rename Class3 to Node 2022-04-19 05:19:55 -04:00
Class3_Sub8.java Rename Class3 to Node 2022-04-19 05:19:55 -04:00
Class3_Sub9.java Rename Class3 to Node 2022-04-19 05:19:55 -04:00
Class3_Sub13.java Rename Class100 to JagString 2022-04-19 06:54:46 -04:00
Class3_Sub14.java Canvas scaling in OpenGL, refactor GameShell and some graphics classes 2022-04-21 02:53:11 -04:00
Class3_Sub22.java Rename Class100 to JagString 2022-04-19 06:54:46 -04:00
Class3_Sub23.java Rename Class3 to Node 2022-04-19 05:19:55 -04:00
Class3_Sub24.java Rename Class3 to Node 2022-04-19 05:19:55 -04:00
Class3_Sub26.java Rename Class3 to Node 2022-04-19 05:19:55 -04:00
Class3_Sub31.java Rename Class3 to Node 2022-04-19 05:19:55 -04:00
Class5.java Initial deob and project structure 2022-04-19 04:51:51 -04:00
Class12.java Initial deob and project structure 2022-04-19 04:51:51 -04:00
Class23.java Initial deob and project structure 2022-04-19 04:51:51 -04:00
Class32.java Rename Class100 to JagString 2022-04-19 06:54:46 -04:00
Class35.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
Class45.java Canvas scaling in OpenGL, refactor GameShell and some graphics classes 2022-04-21 02:53:11 -04:00
Class57.java Initial deob and project structure 2022-04-19 04:51:51 -04:00
Class59.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
Class63.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
Class67.java Initial deob and project structure 2022-04-19 04:51:51 -04:00
Class85.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
Class102.java Initial deob and project structure 2022-04-19 04:51:51 -04:00
Class106.java Rename Class103 to MonochromeImageCache (goes with previous mono) 2022-04-19 20:21:11 -04:00
Class106_Sub1.java Initial deob and project structure 2022-04-19 04:51:51 -04:00
Class106_Sub1_Sub1.java Initial deob and project structure 2022-04-19 04:51:51 -04:00
Class106_Sub2.java Initial deob and project structure 2022-04-19 04:51:51 -04:00
Class106_Sub2_Sub1.java Initial deob and project structure 2022-04-19 04:51:51 -04:00
Class114.java Initial deob and project structure 2022-04-19 04:51:51 -04:00
Class120.java Initial deob and project structure 2022-04-19 04:51:51 -04:00
Class134.java Rename Class100 to JagString 2022-04-19 06:54:46 -04:00
Class139.java Rename Class36_Sub1 to SoftwareIndexedSprite 2022-04-19 19:37:38 -04:00
Class147.java Initial deob and project structure 2022-04-19 04:51:51 -04:00
Class162.java Initial deob and project structure 2022-04-19 04:51:51 -04:00
Class165.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
client.java Refactored SignLink classes 2022-04-22 15:43:26 -04:00
ClientScript.java Rename Class3_Sub2_Sub17 to ClientScript 2022-04-19 17:43:07 -04:00
CollisionMap.java Rename Class97 to CollisionMap 2022-04-19 06:21:34 -04:00
ColorImageCache.java Rename Class3_Sub28 to ColorImageCacheEntry 2022-04-19 06:18:32 -04:00
ColorImageCacheEntry.java Rename Class3_Sub28 to ColorImageCacheEntry 2022-04-19 06:18:32 -04:00
Component.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
DelayedStateChange.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
DirectByteArray.java Rename Class146_Sub1 to DirectByteArray 2022-04-19 07:04:19 -04:00
Entity.java Rename Class47_Sub1 to ParticleSystem 2022-04-19 06:50:32 -04:00
EnumType.java Canvas scaling in OpenGL, refactor GameShell and some graphics classes 2022-04-21 02:53:11 -04:00
Environment.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
FloType.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
FluType.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
Font.java Refactored SignLink classes 2022-04-22 15:43:26 -04:00
FrameBuffer.java Rename Class27 to FrameBuffer 2022-04-19 05:15:20 -04:00
GameCanvas.java Rename Canvas_Sub2 to GameCanvas 2022-04-19 05:28:57 -04:00
GameShell.java Hopefully better scaling behavior for normal DPIs 2022-04-21 04:27:00 -04:00
GlAlphaSprite.java Canvas scaling in OpenGL, refactor GameShell and some graphics classes 2022-04-21 02:53:11 -04:00
GlBuffer.java Rename Class155 to GlVertexBufferObject 2022-04-19 06:38:46 -04:00
GlFont.java Canvas scaling in OpenGL, refactor GameShell and some graphics classes 2022-04-21 02:53:11 -04:00
GlIndexedSprite.java Canvas scaling in OpenGL, refactor GameShell and some graphics classes 2022-04-21 02:53:11 -04:00
GlModel.java Refactored SignLink classes 2022-04-22 15:43:26 -04:00
GlobalConfig.java Optional compatibility with 2009scape (Arios) 2022-04-20 18:01:15 -04:00
GlRenderer.java Refactored SignLink classes 2022-04-22 15:43:26 -04:00
GlSolidColorTexture.java Canvas scaling in OpenGL, refactor GameShell and some graphics classes 2022-04-21 02:53:11 -04:00
GlSprite.java Canvas scaling in OpenGL, refactor GameShell and some graphics classes 2022-04-21 02:53:11 -04:00
GlTexture.java Canvas scaling in OpenGL, refactor GameShell and some graphics classes 2022-04-21 02:53:11 -04:00
GlTextureProvider.java Rename Interface1 to GlTextureProvider 2022-04-19 05:25:52 -04:00
GlVertexBufferObject.java Canvas scaling in OpenGL, refactor GameShell and some graphics classes 2022-04-21 02:53:11 -04:00
GoSubFrame.java Rename Class61 to GoSubFrame 2022-04-19 20:04:54 -04:00
GroundDecor.java Rename Class8 to Entity 2022-04-19 05:46:51 -04:00
GzipDecompressor.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
HardReferenceNode.java Rename Class3_Sub2_Sub10_Sub1 to HardReferenceNode 2022-04-19 20:39:49 -04:00
HashTable.java Rename Class133 to HashTable 2022-04-19 06:15:16 -04:00
HashTableIterator.java Rename Class86 to HashTableIterator 2022-04-19 17:43:46 -04:00
HookRequest.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
HuffmanCodec.java Rename Class44 to HuffmanCodec 2022-04-19 20:43:04 -04:00
IdkType.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
ImageProducerFrameBuffer.java Rename Class27_Sub1 to ImageProducerFrameBuffer 2022-04-19 05:15:54 -04:00
IndexedSprite.java Rename Class36 to IndexedSprite 2022-04-19 19:36:57 -04:00
IntHashTable.java Rename Class76 to IntHashTable 2022-04-19 06:27:53 -04:00
IntNode.java Rename Class3_Sub21 to IntNode 2022-04-19 19:56:33 -04:00
Inv.java Rename Class3_Sub27 to Inv 2022-04-19 07:19:35 -04:00
IsaacRandom.java Refactored a bit of the connection process, added a GlobalConfig class to control behavior 2022-04-20 12:58:48 -04:00
JagString.java Refactored SignLink classes 2022-04-22 15:43:26 -04:00
JavaAudioChannel.java Refactored SignLink classes 2022-04-22 15:43:26 -04:00
JavaMouseWheel.java Refactored a bit of the connection process, added a GlobalConfig class to control behavior 2022-04-20 12:58:48 -04:00
Js5.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
Js5CachedResourceProvider.java Refactored a bit of the connection process, added a GlobalConfig class to control behavior 2022-04-20 12:58:48 -04:00
Js5CacheQueue.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Js5CacheRequest.java Rename Class3_Sub2_Sub5 to Js5Request 2022-04-19 18:37:54 -04:00
Js5GlTextureProvider.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
Js5Index.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
Js5MasterIndex.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
Js5NetQueue.java Refactored a bit of the connection process, added a GlobalConfig class to control behavior 2022-04-20 12:58:48 -04:00
Js5NetRequest.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
Js5QuickChatCommandDecoder.java Rename Class6 to Js5QuickChatCommandDecoder 2022-04-19 19:24:23 -04:00
Js5Request.java Rename Class3_Sub2_Sub5 to Js5Request 2022-04-19 18:37:54 -04:00
Js5ResourceProvider.java Rename Class14 to Js5ResourceProvider 2022-04-19 19:26:40 -04:00
Keyboard.java Rename Class149 to Keyboard 2022-04-19 07:02:06 -04:00
Light.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
LightType.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
LinkedList.java Rename Class69 to LinkedList 2022-04-19 06:17:56 -04:00
LiquidMaterialRenderer.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
Loc.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
LocalizedText.java Move all localized text to LocalizedText class 2022-04-20 12:11:41 -04:00
LocType.java Canvas scaling in OpenGL, refactor GameShell and some graphics classes 2022-04-21 02:53:11 -04:00
LongNode.java Rename Class3_Sub10 to LongNode 2022-04-19 19:57:39 -04:00
LruHashTable.java Rename Class133 to HashTable 2022-04-19 06:15:16 -04:00
Map.java Rename Class3_Sub2_Sub4 to Map 2022-04-19 17:34:48 -04:00
MaterialRenderer.java Rename Interface4 to MaterialRenderer 2022-04-19 05:26:19 -04:00
MathUtils.java Rename Class58 to MathUtils 2022-04-19 06:29:46 -04:00
MidiDecoder.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
MidiInstrument.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
MidiNote.java Rename Class3_Sub16_Sub1 to PcmSound 2022-04-19 19:20:22 -04:00
MidiNoteStream.java Refactored SignLink classes 2022-04-22 15:43:26 -04:00
MidiPcmStream.java Refactored SignLink classes 2022-04-22 15:43:26 -04:00
MillisTimer.java Refactored GameShell 2022-04-21 01:14:22 -04:00
MixerListener.java Rename Class3_Sub6 to MixerListener 2022-04-19 19:13:57 -04:00
MixerPcmStream.java Rename Class3_Sub6 to MixerListener 2022-04-19 19:13:57 -04:00
Model.java Rename Class3_Sub20 to AnimBase 2022-04-19 17:33:49 -04:00
MonochromeImageCache.java Rename Class103 to MonochromeImageCache (goes with previous mono) 2022-04-19 20:21:11 -04:00
MonochromeImageCacheBack.java Rename Class103 to MonochromeImageCache (goes with previous mono) 2022-04-19 20:21:11 -04:00
Mouse.java Refactored a bit of the connection process, added a GlobalConfig class to control behavior 2022-04-20 12:58:48 -04:00
MouseRecorder.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
MouseWheel.java Refactored a bit of the connection process, added a GlobalConfig class to control behavior 2022-04-20 12:58:48 -04:00
NanoTimer.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Node.java Rename Class3 to Node 2022-04-19 05:19:55 -04:00
Npc.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
NpcType.java Canvas scaling in OpenGL, refactor GameShell and some graphics classes 2022-04-21 02:53:11 -04:00
ObjStack.java Rename Class47_Sub1 to ParticleSystem 2022-04-19 06:50:32 -04:00
ObjStackEntity.java Rename Class79 to ObjStackEntity 2022-04-19 05:48:42 -04:00
ObjStackNode.java Rename Class3_Sub2_Sub16 to ObjStackNode 2022-04-19 19:29:47 -04:00
ObjType.java Canvas scaling in OpenGL, refactor GameShell and some graphics classes 2022-04-21 02:53:11 -04:00
Packet.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
ParticleNode.java Rename Class47 to ParticleNode 2022-04-19 06:51:03 -04:00
ParticleSystem.java Rename Class132 to SecondaryHashTable 2022-04-19 17:31:30 -04:00
PathingEntity.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
PcmSound.java Rename Class3_Sub16 to Sound 2022-04-19 19:20:51 -04:00
PcmStream.java Rename Class3_Sub16 to Sound 2022-04-19 19:20:51 -04:00
PlainTile.java Rename Class131 to PlainTile 2022-04-19 05:49:39 -04:00
Player.java Refactored GameShell 2022-04-21 01:14:22 -04:00
ProjAnim.java Rename Class144 to SeqType 2022-04-19 19:41:38 -04:00
ProjAnimNode.java Rename Class3_Sub2_Sub19 to ProjAnimNode 2022-04-19 06:54:00 -04:00
QuickChatCommandDecoder.java Rename Class100 to JagString 2022-04-19 06:54:46 -04:00
Rasteriser.java Canvas scaling in OpenGL, refactor GameShell and some graphics classes 2022-04-21 02:53:11 -04:00
RawModel.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
ReferenceNode.java Rename Class3_Sub2_Sub10 to ReferenceNode 2022-04-19 20:37:47 -04:00
ReferenceNodeFactory.java Rename Class22 to ReferenceNodeFactory 2022-04-19 20:40:54 -04:00
ReflectionCheck.java Rename Class3_Sub11 to ReflectionCheck 2022-04-19 20:46:46 -04:00
Resampler.java Rename Class156 to Resampler 2022-04-19 06:05:00 -04:00
Scenery.java Rename Class31 to Scenery 2022-04-19 05:47:55 -04:00
SecondaryHashTable.java Rename Class132 to SecondaryHashTable 2022-04-19 17:31:30 -04:00
SecondaryLinkedList.java Rename Class16 to SecondaryLinkedList 2022-04-19 06:14:51 -04:00
SecondaryNode.java Rename Class3_Sub2 to SecondaryNode 2022-04-19 06:10:42 -04:00
SeqType.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
ServerActiveProperties.java Rename Class3_Sub4 to ServerActiveProperties 2022-04-19 19:16:42 -04:00
ShapedTile.java Rename Class43 to ShapedTile 2022-04-19 05:44:24 -04:00
SignLinkAudioChannel.java Refactored SignLink classes 2022-04-22 15:43:26 -04:00
SoftLruHashTable.java Rename Class3_Sub2_Sub10_Sub1 to HardReferenceNode 2022-04-19 20:39:49 -04:00
SoftReferenceNode.java Rename Class3_Sub2_Sub10_Sub2 to SoftReferenceNode 2022-04-19 20:40:13 -04:00
SoftReferenceNodeFactory.java Rename Class22 to ReferenceNodeFactory 2022-04-19 20:40:54 -04:00
SoftwareAlphaSprite.java Rename Class3_Sub2_Sub1_Sub1 to SoftwareSprite 2022-04-19 06:09:47 -04:00
SoftwareFont.java Canvas scaling in OpenGL, refactor GameShell and some graphics classes 2022-04-21 02:53:11 -04:00
SoftwareIndexedSprite.java Rename Class36_Sub1 to SoftwareIndexedSprite 2022-04-19 19:37:38 -04:00
SoftwareModel.java Rename Static94 to Rasteriser 2022-04-19 18:52:30 -04:00
SoftwareSprite.java Rename Class3_Sub2_Sub1 to Sprite 2022-04-19 06:10:15 -04:00
Song.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
Sound.java Rename Class3_Sub16 to Sound 2022-04-19 19:20:51 -04:00
SoundBank.java Rename Class3_Sub16_Sub1 to PcmSound 2022-04-19 19:20:22 -04:00
SoundPcmStream.java Refactored SignLink classes 2022-04-22 15:43:26 -04:00
SpecularMaterialRenderer.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
SpotAnim.java Rename Class144 to SeqType 2022-04-19 19:41:38 -04:00
SpotAnimNode.java Rename Class3_Sub2_Sub3 to SpotAnimNode 2022-04-19 19:05:01 -04:00
SpotAnimType.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
Sprite.java Rename Class3_Sub2 to SecondaryNode 2022-04-19 06:10:42 -04:00
Static1.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static2.java Optional compatibility with 2009scape (Arios) 2022-04-20 18:01:15 -04:00
Static3.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static4.java Refactored SignLink classes 2022-04-22 15:43:26 -04:00
Static5.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static6.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static7.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static8.java Move all localized text to LocalizedText class 2022-04-20 12:11:41 -04:00
Static9.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static10.java Refactored SignLink classes 2022-04-22 15:43:26 -04:00
Static11.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static12.java Move all localized text to LocalizedText class 2022-04-20 12:11:41 -04:00
Static13.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static14.java Move all localized text to LocalizedText class 2022-04-20 12:11:41 -04:00
Static15.java Refactored a bit of the connection process, added a GlobalConfig class to control behavior 2022-04-20 12:58:48 -04:00
Static16.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
Static17.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static18.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
Static19.java Refactored SignLink classes 2022-04-22 15:43:26 -04:00
Static20.java Move all localized text to LocalizedText class 2022-04-20 12:11:41 -04:00
Static21.java Move all localized text to LocalizedText class 2022-04-20 12:11:41 -04:00
Static22.java Refactored a bit of the connection process, added a GlobalConfig class to control behavior 2022-04-20 12:58:48 -04:00
Static23.java Move all localized text to LocalizedText class 2022-04-20 12:11:41 -04:00
Static24.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
Static25.java Refactored SignLink classes 2022-04-22 15:43:26 -04:00
Static26.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static27.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
Static28.java Refactored SignLink classes 2022-04-22 15:43:26 -04:00
Static29.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
Static30.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
Static31.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static32.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static33.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
Static34.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static35.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static36.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
Static37.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static38.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static39.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static40.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static41.java Refactored SignLink classes 2022-04-22 15:43:26 -04:00
Static42.java Move all localized text to LocalizedText class 2022-04-20 12:11:41 -04:00
Static43.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
Static44.java Refactored SignLink classes 2022-04-22 15:43:26 -04:00
Static45.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
Static46.java Hopefully better scaling behavior for normal DPIs 2022-04-21 04:27:00 -04:00
Static47.java Refactored a bit of the connection process, added a GlobalConfig class to control behavior 2022-04-20 12:58:48 -04:00
Static48.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static49.java Move all localized text to LocalizedText class 2022-04-20 12:11:41 -04:00
Static50.java Move all localized text to LocalizedText class 2022-04-20 12:11:41 -04:00
Static51.java Move all localized text to LocalizedText class 2022-04-20 12:11:41 -04:00
Static52.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static53.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static54.java Optional compatibility with 2009scape (Arios) 2022-04-20 18:01:15 -04:00
Static55.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static56.java Move all localized text to LocalizedText class 2022-04-20 12:11:41 -04:00
Static57.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static58.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static59.java Refactored SignLink classes 2022-04-22 15:43:26 -04:00
Static60.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
Static61.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static62.java Rename Class44 to HuffmanCodec 2022-04-19 20:43:04 -04:00
Static63.java Canvas scaling in OpenGL, refactor GameShell and some graphics classes 2022-04-21 02:53:11 -04:00
Static64.java Optional compatibility with 2009scape (Arios) 2022-04-20 18:01:15 -04:00
Static65.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static66.java Rename Class41 to WorldMapFont 2022-04-19 20:03:37 -04:00
Static67.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static68.java Initial deob and project structure 2022-04-19 04:51:51 -04:00
Static69.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static70.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static71.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static72.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static73.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
Static74.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static75.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
Static76.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
Static77.java Rename Class8_Sub5 to RawModel 2022-04-19 06:53:21 -04:00
Static78.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static79.java Refactored SignLink classes 2022-04-22 15:43:26 -04:00
Static80.java Refactored SignLink classes 2022-04-22 15:43:26 -04:00
Static81.java Refactored SignLink classes 2022-04-22 15:43:26 -04:00
Static82.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
Static83.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
Static84.java Optional compatibility with 2009scape (Arios) 2022-04-20 18:01:15 -04:00
Static85.java Move all localized text to LocalizedText class 2022-04-20 12:11:41 -04:00
Static86.java Optional compatibility with 2009scape (Arios) 2022-04-20 18:01:15 -04:00
Static87.java Refactored SignLink classes 2022-04-22 15:43:26 -04:00
Static88.java Refactored SignLink classes 2022-04-22 15:43:26 -04:00
Static89.java Refactored SignLink classes 2022-04-22 15:43:26 -04:00
Static90.java Move all localized text to LocalizedText class 2022-04-20 12:11:41 -04:00
Static91.java Canvas scaling in OpenGL, refactor GameShell and some graphics classes 2022-04-21 02:53:11 -04:00
Static92.java Move all localized text to LocalizedText class 2022-04-20 12:11:41 -04:00
Static93.java Move all localized text to LocalizedText class 2022-04-20 12:11:41 -04:00
Static95.java Rename Class3_Sub15 to Buffer 2022-04-19 05:12:43 -04:00
Static96.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static97.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
Static98.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static99.java Move all localized text to LocalizedText class 2022-04-20 12:11:41 -04:00
Static100.java Refactored SignLink classes 2022-04-22 15:43:26 -04:00
Static101.java Move all localized text to LocalizedText class 2022-04-20 12:11:41 -04:00
Static102.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
Static103.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static104.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static105.java Move all localized text to LocalizedText class 2022-04-20 12:11:41 -04:00
Static106.java Move all localized text to LocalizedText class 2022-04-20 12:11:41 -04:00
Static107.java Refactored SignLink classes 2022-04-22 15:43:26 -04:00
Static108.java Initial deob and project structure 2022-04-19 04:51:51 -04:00
Static109.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static110.java Rename Class3_Sub12 to AreaSound 2022-04-19 18:42:09 -04:00
Static111.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static112.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
Static113.java Move all localized text to LocalizedText class 2022-04-20 12:11:41 -04:00
Static114.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static115.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static116.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static117.java Rename Class78 to VorbisCodebook 2022-04-19 17:51:44 -04:00
Static118.java Refactored SignLink classes 2022-04-22 15:43:26 -04:00
Static119.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static120.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
Static121.java Refactored a bit of the connection process, added a GlobalConfig class to control behavior 2022-04-20 12:58:48 -04:00
Static122.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static123.java Refactored a bit of the connection process, added a GlobalConfig class to control behavior 2022-04-20 12:58:48 -04:00
Static124.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static125.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static126.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
Static127.java Refactored SignLink classes 2022-04-22 15:43:26 -04:00
Static128.java Rename Class69 to LinkedList 2022-04-19 06:17:56 -04:00
Static129.java Rename Static94 to Rasteriser 2022-04-19 18:52:30 -04:00
Static130.java Move all localized text to LocalizedText class 2022-04-20 12:11:41 -04:00
Static131.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static132.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
Static133.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static134.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static135.java Initial deob and project structure 2022-04-19 04:51:51 -04:00
Static136.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static137.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static138.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
Static139.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static140.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static141.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
Static142.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
Static143.java Refactored a bit of the connection process, added a GlobalConfig class to control behavior 2022-04-20 12:58:48 -04:00
Static144.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static145.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static146.java Move all localized text to LocalizedText class 2022-04-20 12:11:41 -04:00
Static147.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
Static148.java Refactored a bit of the connection process, added a GlobalConfig class to control behavior 2022-04-20 12:58:48 -04:00
Static149.java Move all localized text to LocalizedText class 2022-04-20 12:11:41 -04:00
Static150.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static151.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
Static152.java Rename Class41 to WorldMapFont 2022-04-19 20:03:37 -04:00
Static153.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static154.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static155.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
Static156.java Refactored SignLink classes 2022-04-22 15:43:26 -04:00
Static157.java Move all localized text to LocalizedText class 2022-04-20 12:11:41 -04:00
Static158.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static159.java Move all localized text to LocalizedText class 2022-04-20 12:11:41 -04:00
Static160.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
Static161.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
Static162.java Move all localized text to LocalizedText class 2022-04-20 12:11:41 -04:00
Static163.java Move all localized text to LocalizedText class 2022-04-20 12:11:41 -04:00
Static164.java Refactored SignLink classes 2022-04-22 15:43:26 -04:00
Static165.java Refactored SignLink classes 2022-04-22 15:43:26 -04:00
Static166.java Move all localized text to LocalizedText class 2022-04-20 12:11:41 -04:00
Static167.java Move all localized text to LocalizedText class 2022-04-20 12:11:41 -04:00
Static168.java Initial deob and project structure 2022-04-19 04:51:51 -04:00
Static169.java Refactored SignLink classes 2022-04-22 15:43:26 -04:00
Static170.java Refactored a bit of the connection process, added a GlobalConfig class to control behavior 2022-04-20 12:58:48 -04:00
Static171.java Optional compatibility with 2009scape (Arios) 2022-04-20 18:01:15 -04:00
Static172.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
Static173.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static174.java Initial deob and project structure 2022-04-19 04:51:51 -04:00
Static175.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static176.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static178.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static179.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static180.java Move all localized text to LocalizedText class 2022-04-20 12:11:41 -04:00
Static181.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static182.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static183.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static184.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static185.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
Static186.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static187.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static188.java Initial deob and project structure 2022-04-19 04:51:51 -04:00
Static189.java Move all localized text to LocalizedText class 2022-04-20 12:11:41 -04:00
Static190.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static191.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static192.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static193.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static194.java Initial deob and project structure 2022-04-19 04:51:51 -04:00
Static195.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static196.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
Static197.java Refactored SignLink classes 2022-04-22 15:43:26 -04:00
Static198.java Refactored SignLink classes 2022-04-22 15:43:26 -04:00
Static199.java Move all localized text to LocalizedText class 2022-04-20 12:11:41 -04:00
Static200.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static201.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static202.java Refactored SignLink classes 2022-04-22 15:43:26 -04:00
Static203.java Refactored SignLink classes 2022-04-22 15:43:26 -04:00
Static204.java Move all localized text to LocalizedText class 2022-04-20 12:11:41 -04:00
Static205.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static206.java Refactored a bit of the connection process, added a GlobalConfig class to control behavior 2022-04-20 12:58:48 -04:00
Static207.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static208.java Refactored a bit of the connection process, added a GlobalConfig class to control behavior 2022-04-20 12:58:48 -04:00
Static209.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static210.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static211.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static212.java Initial deob and project structure 2022-04-19 04:51:51 -04:00
Static213.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
Static214.java Optional compatibility with 2009scape (Arios) 2022-04-20 18:01:15 -04:00
Static215.java Move all localized text to LocalizedText class 2022-04-20 12:11:41 -04:00
Static216.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static217.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
Static218.java Move all localized text to LocalizedText class 2022-04-20 12:11:41 -04:00
Static219.java Move all localized text to LocalizedText class 2022-04-20 12:11:41 -04:00
Static220.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
Static221.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
Static222.java Move all localized text to LocalizedText class 2022-04-20 12:11:41 -04:00
Static223.java Move all localized text to LocalizedText class 2022-04-20 12:11:41 -04:00
Static224.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static225.java Optional compatibility with 2009scape (Arios) 2022-04-20 18:01:15 -04:00
Static226.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static227.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static228.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static229.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static230.java Refactored SignLink classes 2022-04-22 15:43:26 -04:00
Static231.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
Static232.java Move all localized text to LocalizedText class 2022-04-20 12:11:41 -04:00
Static233.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static234.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static235.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static236.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static237.java Rename Static94 to Rasteriser 2022-04-19 18:52:30 -04:00
Static238.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static240.java Move all localized text to LocalizedText class 2022-04-20 12:11:41 -04:00
Static241.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static242.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
Static243.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static244.java Move all localized text to LocalizedText class 2022-04-20 12:11:41 -04:00
Static245.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
Static246.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static247.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
Static248.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
Static249.java Refactored a bit of the connection process, added a GlobalConfig class to control behavior 2022-04-20 12:58:48 -04:00
Static250.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static251.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static252.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static253.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
Static254.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static255.java Rename Class54 to LruHashTable 2022-04-19 06:14:23 -04:00
Static256.java Optional compatibility with 2009scape (Arios) 2022-04-20 18:01:15 -04:00
Static257.java Move all localized text to LocalizedText class 2022-04-20 12:11:41 -04:00
Static258.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static259.java Move all localized text to LocalizedText class 2022-04-20 12:11:41 -04:00
Static260.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static261.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static262.java Move all localized text to LocalizedText class 2022-04-20 12:11:41 -04:00
Static263.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static264.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static265.java Move all localized text to LocalizedText class 2022-04-20 12:11:41 -04:00
Static266.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static267.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static268.java Rename Class8_Sub1_Sub2 to SoftwareModel 2022-04-19 06:58:14 -04:00
Static269.java Refactored GameShell 2022-04-21 01:14:22 -04:00
Static270.java Move all localized text to LocalizedText class 2022-04-20 12:11:41 -04:00
Static271.java Optional compatibility with 2009scape (Arios) 2022-04-20 18:01:15 -04:00
Static272.java Move all localized text to LocalizedText class 2022-04-20 12:11:41 -04:00
Static273.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static274.java Move all localized text to LocalizedText class 2022-04-20 12:11:41 -04:00
Static275.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
Static276.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
Static277.java Rename Class3_Sub2_Sub1 to Sprite 2022-04-19 06:10:15 -04:00
Static278.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static279.java Move all localized text to LocalizedText class 2022-04-20 12:11:41 -04:00
Static280.java Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Static281.java Initial deob and project structure 2022-04-19 04:51:51 -04:00
Static282.java Initial deob and project structure 2022-04-19 04:51:51 -04:00
Static283.java Initial deob and project structure 2022-04-19 04:51:51 -04:00
Static284.java Refactored SignLink classes 2022-04-22 15:43:26 -04:00
Static285.java Initial deob and project structure 2022-04-19 04:51:51 -04:00
Static286.java Initial deob and project structure 2022-04-19 04:51:51 -04:00
Static287.java Comment JSObject.getWindow to support modern JDKs 2022-04-20 20:48:10 -04:00
Static288.java Initial deob and project structure 2022-04-19 04:51:51 -04:00
Static289.java Initial deob and project structure 2022-04-19 04:51:51 -04:00
Static290.java Initial deob and project structure 2022-04-19 04:51:51 -04:00
Static291.java Rename Class3_Sub29 to Song 2022-04-19 17:45:57 -04:00
Static292.java Rename Class153 to Js5 2022-04-19 06:26:46 -04:00
StockMarketOffer.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
StringInterface.java Rename Interface2 to StringInterface 2022-04-19 20:22:16 -04:00
StringNode.java Rename Class3_Sub30 to StringNode 2022-04-19 19:54:39 -04:00
StructType.java Canvas scaling in OpenGL, refactor GameShell and some graphics classes 2022-04-21 02:53:11 -04:00
SynthEnvelope.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
SynthFilter.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
SynthInstrument.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
SynthSound.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
Texture.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
TextureOp.java Rename Class103 to MonochromeImageCache (goes with previous mono) 2022-04-19 20:21:11 -04:00
TextureOp1.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
TextureOp2.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
TextureOp3.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
TextureOp4.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
TextureOp5.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
TextureOp6.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
TextureOp7.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
TextureOp8.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
TextureOp9.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
TextureOp10.java Rename Class3_Sub1_* to TextureOp* 2022-04-19 07:13:41 -04:00
TextureOp11.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
TextureOp12.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
TextureOp13.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
TextureOp14.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
TextureOp15.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
TextureOp16.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
TextureOp17.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
TextureOp18.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
TextureOp19.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
TextureOp20.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
TextureOp21.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
TextureOp22.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
TextureOp23.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
TextureOp24.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
TextureOp25.java Rename Class3_Sub1_* to TextureOp* 2022-04-19 07:13:41 -04:00
TextureOp26.java Rename Class3_Sub1_* to TextureOp* 2022-04-19 07:13:41 -04:00
TextureOp27.java Rename Class3_Sub1_* to TextureOp* 2022-04-19 07:13:41 -04:00
TextureOp28.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
TextureOp29.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
TextureOp29SubOp.java Rename Class18* to Texture29SubOp* 2022-04-19 18:57:18 -04:00
TextureOp29SubOp1.java Rename Class18* to Texture29SubOp* 2022-04-19 18:57:18 -04:00
TextureOp29SubOp2.java Rename Class18* to Texture29SubOp* 2022-04-19 18:57:18 -04:00
TextureOp29SubOp3.java Rename Class18* to Texture29SubOp* 2022-04-19 18:57:18 -04:00
TextureOp29SubOp4.java Rename Class18* to Texture29SubOp* 2022-04-19 18:57:18 -04:00
TextureOp30.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
TextureOp31.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
TextureOp32.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
TextureOp33.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
TextureOpBinary.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
TextureOpColorFill.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
TextureOpColorGradient.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
TextureOpCombine.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
TextureOpCurve.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
TextureOpSprite.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
TextureOpTiledSprite.java Rename Class3_Sub1_Sub18_Sub1 to TextureOpTiledSprite 2022-04-19 05:32:31 -04:00
Tile.java Rename Class77 to Wall 2022-04-19 18:39:53 -04:00
Timer.java Refactored GameShell 2022-04-21 01:14:22 -04:00
TracingException.java Rename RuntimeException_Sub1 to TracingException 2022-04-19 05:28:30 -04:00
TriangleNormal.java Renamed Class38 to BufferedFile, was incorrect before (actually TriangleNormal) 2022-04-19 17:38:34 -04:00
UnderwaterMaterialRenderer.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
UnlitMaterialRenderer.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
VorbisCodebook.java Rename Class78 to VorbisCodebook 2022-04-19 17:51:44 -04:00
VorbisMapping.java Rename Class151 to VorbisMapping 2022-04-19 06:28:32 -04:00
VorbisResidue.java Rename Class78 to VorbisCodebook 2022-04-19 17:51:44 -04:00
VorbisSound.java Refactored Buffer class 2022-04-19 22:02:27 -04:00
Wall.java Rename Class77 to Wall 2022-04-19 18:39:53 -04:00
WallDecor.java Rename Class8 to Entity 2022-04-19 05:46:51 -04:00
WaterfallMaterialRenderer.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
WaterMaterialRenderer.java Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
World.java Rename Class10_Sub1 to World 2022-04-19 18:35:04 -04:00
WorldMapFont.java Refactored GameShell 2022-04-21 01:14:22 -04:00