package rt4; import org.openrs2.deob.annotation.OriginalArg; import org.openrs2.deob.annotation.OriginalClass; import org.openrs2.deob.annotation.OriginalMember; import org.openrs2.deob.annotation.Pc; import java.nio.ByteBuffer; @OriginalClass("client!cf") public class GlSprite extends Sprite { @OriginalMember(owner = "client!cf", name = "O", descriptor = "I") public int powerOfTwoWidth; @OriginalMember(owner = "client!cf", name = "cb", descriptor = "I") public int powerOfTwoHeight; @OriginalMember(owner = "client!cf", name = "db", descriptor = "I") private int anInt1875; @OriginalMember(owner = "client!cf", name = "L", descriptor = "I") protected int anInt1869 = 0; @OriginalMember(owner = "client!cf", name = "ab", descriptor = "I") public int textureId = -1; public int[] pixels; @OriginalMember(owner = "client!cf", name = "Z", descriptor = "I") private int anInt1871 = -1; @OriginalMember(owner = "client!cf", name = "bb", descriptor = "I") private int anInt1873 = 0; @OriginalMember(owner = "client!cf", name = "", descriptor = "(IIIIII[I)V") public GlSprite(@OriginalArg(0) int arg0, @OriginalArg(1) int arg1, @OriginalArg(2) int arg2, @OriginalArg(3) int arg3, @OriginalArg(4) int arg4, @OriginalArg(5) int arg5, @OriginalArg(6) int[] arg6) { this.anInt1860 = arg0; this.anInt1866 = arg1; this.anInt1863 = arg2; this.anInt1861 = arg3; this.width = arg4; this.height = arg5; this.pixels = arg6; this.method1430(arg6); this.method1431(); } @OriginalMember(owner = "client!cf", name = "", descriptor = "(Lclient!mm;)V") public GlSprite(@OriginalArg(0) SoftwareSprite arg0) { this.anInt1860 = arg0.anInt1860; this.anInt1866 = arg0.anInt1866; this.anInt1863 = arg0.anInt1863; this.anInt1861 = arg0.anInt1861; this.width = arg0.width; this.height = arg0.height; this.pixels = arg0.pixels; this.method1430(arg0.pixels); this.method1431(); } @OriginalMember(owner = "client!cf", name = "d", descriptor = "(I)V") private void method1424(@OriginalArg(0) int arg0) { if (this.anInt1873 == arg0) { return; } this.anInt1873 = arg0; @Pc(9) GL2 gl = GlRenderer.gl; if (arg0 == 2) { gl.glTexParameteri(GL2.GL_TEXTURE_2D, GL2.GL_TEXTURE_MIN_FILTER, GL2.GL_LINEAR); gl.glTexParameteri(GL2.GL_TEXTURE_2D, GL2.GL_TEXTURE_MAG_FILTER, GL2.GL_LINEAR); } else { gl.glTexParameteri(GL2.GL_TEXTURE_2D, GL2.GL_TEXTURE_MIN_FILTER, GL2.GL_NEAREST); gl.glTexParameteri(GL2.GL_TEXTURE_2D, GL2.GL_TEXTURE_MAG_FILTER, GL2.GL_NEAREST); } } @OriginalMember(owner = "client!cf", name = "a", descriptor = "(IILclient!cf;)V") public final void method1425(@OriginalArg(0) int arg0, @OriginalArg(1) int arg1, @OriginalArg(2) GlSprite arg2) { if (arg2 == null) { return; } GlRenderer.method4149(); GlRenderer.setTextureId(arg2.textureId); arg2.method1424(1); @Pc(11) GL2 gl = GlRenderer.gl; GlRenderer.setTextureId(this.textureId); this.method1424(1); gl.glActiveTexture(GL2.GL_TEXTURE1); gl.glEnable(GL2.GL_TEXTURE_2D); gl.glBindTexture(GL2.GL_TEXTURE_2D, arg2.textureId); gl.glTexEnvi(GL2.GL_TEXTURE_ENV, GL2.GL_COMBINE_RGB, GL2.GL_REPLACE); gl.glTexEnvi(GL2.GL_TEXTURE_ENV, GL2.GL_SRC0_RGB, GL2.GL_PREVIOUS); @Pc(47) float local47 = (float) (arg0 - GlRaster.clipLeft) / (float) arg2.powerOfTwoWidth; @Pc(56) float local56 = (float) (arg1 - GlRaster.clipTop) / (float) arg2.powerOfTwoHeight; @Pc(68) float local68 = (float) (arg0 + this.width - GlRaster.clipLeft) / (float) arg2.powerOfTwoWidth; @Pc(80) float local80 = (float) (arg1 + this.height - GlRaster.clipTop) / (float) arg2.powerOfTwoHeight; @Pc(85) int local85 = arg0 + this.anInt1863; @Pc(90) int local90 = arg1 + this.anInt1861; gl.glBegin(GL2.GL_TRIANGLE_FAN); gl.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); @Pc(107) float local107 = (float) this.width / (float) this.powerOfTwoWidth; @Pc(115) float local115 = (float) this.height / (float) this.powerOfTwoHeight; gl.glMultiTexCoord2f(GL2.GL_TEXTURE1, local68, local56); gl.glTexCoord2f(local107, 0.0F); gl.glVertex2f((float) (local85 + this.width), (float) (GlRenderer.canvasHeight - local90)); gl.glMultiTexCoord2f(GL2.GL_TEXTURE1, local47, local56); gl.glTexCoord2f(0.0F, 0.0F); gl.glVertex2f((float) local85, (float) (GlRenderer.canvasHeight - local90)); gl.glMultiTexCoord2f(GL2.GL_TEXTURE1, local47, local80); gl.glTexCoord2f(0.0F, local115); gl.glVertex2f((float) local85, (float) (GlRenderer.canvasHeight - local90 - this.height)); gl.glMultiTexCoord2f(GL2.GL_TEXTURE1, local68, local80); gl.glTexCoord2f(local107, local115); gl.glVertex2f((float) (local85 + this.width), (float) (GlRenderer.canvasHeight - local90 - this.height)); gl.glEnd(); gl.glTexEnvi(GL2.GL_TEXTURE_ENV, GL2.GL_COMBINE_RGB, GL2.GL_MODULATE); gl.glTexEnvi(GL2.GL_TEXTURE_ENV, GL2.GL_SRC0_RGB, GL2.GL_TEXTURE); gl.glDisable(GL2.GL_TEXTURE_2D); gl.glActiveTexture(GL2.GL_TEXTURE0); } @OriginalMember(owner = "client!cf", name = "c", descriptor = "(IIIII)V") public final void method1426(@OriginalArg(0) int arg0, @OriginalArg(1) int arg1, @OriginalArg(2) int arg2, @OriginalArg(3) int arg3, @OriginalArg(4) int arg4) { GlRenderer.method4155(); @Pc(2) GL2 gl = GlRenderer.gl; GlRenderer.setTextureId(this.textureId); this.method1424(1); @Pc(16) float local16 = (float) this.width / (float) this.powerOfTwoWidth; @Pc(24) float local24 = (float) this.height / (float) this.powerOfTwoHeight; @Pc(29) float local29 = local16 * (float) arg3; @Pc(34) float local34 = local24 * (float) arg4; @Pc(39) int local39 = arg0 + this.anInt1863; @Pc(46) int local46 = local39 + this.width * arg3; @Pc(53) int local53 = GlRenderer.canvasHeight - arg1 - this.anInt1861; @Pc(60) int local60 = local53 - this.height * arg4; @Pc(65) float local65 = (float) arg2 / 256.0F; gl.glBegin(GL2.GL_TRIANGLE_FAN); gl.glColor4f(1.0F, 1.0F, 1.0F, local65); gl.glTexCoord2f(local29, 0.0F); gl.glVertex2f((float) local46, (float) local53); gl.glTexCoord2f(0.0F, 0.0F); gl.glVertex2f((float) local39, (float) local53); gl.glTexCoord2f(0.0F, local34); gl.glVertex2f((float) local39, (float) local60); gl.glTexCoord2f(local29, local34); gl.glVertex2f((float) local46, (float) local60); gl.glEnd(); } @OriginalMember(owner = "client!cf", name = "a", descriptor = "(IIIIIIIILclient!cf;)V") public final void renderRotatedTransparent(@OriginalArg(0) int arg0, @OriginalArg(1) int arg1, @OriginalArg(2) int arg2, @OriginalArg(3) int arg3, @OriginalArg(4) int arg4, @OriginalArg(5) int arg5, @OriginalArg(6) int arg6, @OriginalArg(7) int arg7, @OriginalArg(8) GlSprite arg8) { if (arg8 == null) { return; } GlRenderer.method4149(); GlRenderer.setTextureId(arg8.textureId); arg8.method1424(1); @Pc(11) GL2 gl = GlRenderer.gl; GlRenderer.setTextureId(this.textureId); if (GlobalConfig.BILINEAR_MINIMAP) { this.method1424(2); } else { this.method1424(1); } gl.glActiveTexture(GL2.GL_TEXTURE1); gl.glEnable(GL2.GL_TEXTURE_2D); gl.glBindTexture(GL2.GL_TEXTURE_2D, arg8.textureId); gl.glTexEnvi(GL2.GL_TEXTURE_ENV, GL2.GL_COMBINE_RGB, GL2.GL_REPLACE); gl.glTexEnvi(GL2.GL_TEXTURE_ENV, GL2.GL_SRC0_RGB, GL2.GL_PREVIOUS); @Pc(43) int local43 = -arg2 / 2; @Pc(48) int local48 = -arg3 / 2; @Pc(51) int local51 = -local43; @Pc(54) int local54 = -local48; @Pc(63) int local63 = (int) (Math.sin((double) arg6 / 326.11D) * 65536.0D); @Pc(72) int local72 = (int) (Math.cos((double) arg6 / 326.11D) * 65536.0D); @Pc(78) int local78 = local63 * arg7 >> 8; @Pc(84) int local84 = local72 * arg7 >> 8; @Pc(96) int local96 = (arg4 << 16) + local48 * local78 + local43 * local84; @Pc(108) int local108 = (arg5 << 16) + (local48 * local84 - local43 * local78); @Pc(120) int local120 = (arg4 << 16) + local48 * local78 + local51 * local84; @Pc(132) int local132 = (arg5 << 16) + (local48 * local84 - local51 * local78); @Pc(144) int local144 = (arg4 << 16) + local54 * local78 + local43 * local84; @Pc(156) int local156 = (arg5 << 16) + (local54 * local84 - local43 * local78); @Pc(168) int local168 = (arg4 << 16) + local54 * local78 + local51 * local84; @Pc(180) int local180 = (arg5 << 16) + (local54 * local84 - local51 * local78); @Pc(188) float local188 = (float) arg8.width / (float) arg8.powerOfTwoWidth; @Pc(196) float local196 = (float) arg8.height / (float) arg8.powerOfTwoHeight; gl.glBegin(GL2.GL_TRIANGLE_FAN); gl.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); @Pc(211) float local211 = (float) this.powerOfTwoWidth * 65536.0F; @Pc(217) float local217 = (float) (this.powerOfTwoHeight * 65536); gl.glMultiTexCoord2f(GL2.GL_TEXTURE1, local188, 0.0F); gl.glTexCoord2f((float) local120 / local211, (float) local132 / local217); gl.glVertex2f((float) (arg0 + arg2), (float) (GlRenderer.canvasHeight - arg1)); gl.glMultiTexCoord2f(GL2.GL_TEXTURE1, 0.0F, 0.0F); gl.glTexCoord2f((float) local96 / local211, (float) local108 / local217); gl.glVertex2f((float) arg0, (float) (GlRenderer.canvasHeight - arg1)); gl.glMultiTexCoord2f(GL2.GL_TEXTURE1, 0.0F, local196); gl.glTexCoord2f((float) local144 / local211, (float) local156 / local217); gl.glVertex2f((float) arg0, (float) (GlRenderer.canvasHeight - arg1 - arg3)); gl.glMultiTexCoord2f(GL2.GL_TEXTURE1, local188, local196); gl.glTexCoord2f((float) local168 / local211, (float) local180 / local217); gl.glVertex2f((float) (arg0 + arg2), (float) (GlRenderer.canvasHeight - arg1 - arg3)); gl.glEnd(); gl.glTexEnvi(GL2.GL_TEXTURE_ENV, GL2.GL_COMBINE_RGB, GL2.GL_MODULATE); gl.glTexEnvi(GL2.GL_TEXTURE_ENV, GL2.GL_SRC0_RGB, GL2.GL_TEXTURE); gl.glDisable(GL2.GL_TEXTURE_2D); gl.glActiveTexture(GL2.GL_TEXTURE0); } @OriginalMember(owner = "client!cf", name = "d", descriptor = "(II)V") @Override public final void renderHorizontalFlip(@OriginalArg(0) int arg0, @OriginalArg(1) int arg1) { GlRenderer.method4149(); @Pc(5) int local5 = arg0 + this.anInt1863; @Pc(10) int local10 = arg1 + this.anInt1861; @Pc(12) GL2 gl = GlRenderer.gl; GlRenderer.setTextureId(this.textureId); this.method1424(1); gl.glTranslatef((float) local5, (float) (GlRenderer.canvasHeight - local10), 0.0F); @Pc(35) float local35 = (float) this.width / (float) this.powerOfTwoWidth; @Pc(43) float local43 = (float) this.height / (float) this.powerOfTwoHeight; gl.glBegin(GL2.GL_TRIANGLE_FAN); gl.glTexCoord2f(0.0F, 0.0F); gl.glVertex2f((float) this.width, 0.0F); gl.glTexCoord2f(local35, 0.0F); gl.glVertex2f(0.0F, 0.0F); gl.glTexCoord2f(local35, local43); gl.glVertex2f(0.0F, (float) -this.height); gl.glTexCoord2f(0.0F, local43); gl.glVertex2f((float) this.width, (float) -this.height); gl.glEnd(); gl.glLoadIdentity(); } @OriginalMember(owner = "client!cf", name = "e", descriptor = "(II)V") @Override public final void render(@OriginalArg(0) int arg0, @OriginalArg(1) int arg1) { GlRenderer.method4149(); @Pc(5) int local5 = arg0 + this.anInt1863; @Pc(10) int local10 = arg1 + this.anInt1861; @Pc(12) GL2 gl = GlRenderer.gl; GlRenderer.setTextureId(this.textureId); this.method1424(1); gl.glTranslatef((float) local5, (float) (GlRenderer.canvasHeight - local10), 0.0F); gl.glCallList(this.anInt1871); gl.glLoadIdentity(); } @OriginalMember(owner = "client!cf", name = "b", descriptor = "(IIIIII)V") public final void method1428(@OriginalArg(2) int arg0, @OriginalArg(3) int arg1, @OriginalArg(4) int arg2) { GlRenderer.method4149(); @Pc(2) GL2 gl = GlRenderer.gl; GlRenderer.setTextureId(this.textureId); this.method1424(2); @Pc(15) int local15 = 240 - (this.anInt1863 << 4); @Pc(22) int local22 = 240 - (this.anInt1861 << 4); gl.glTranslatef((float) arg0 / 16.0F, (float) GlRenderer.canvasHeight - (float) arg1 / 16.0F, 0.0F); gl.glRotatef((float) -arg2 * 0.005493164F, 0.0F, 0.0F, 1.0F); gl.glTranslatef((float) -local15 / 16.0F, (float) local22 / 16.0F, 0.0F); gl.glCallList(this.anInt1871); gl.glLoadIdentity(); } @OriginalMember(owner = "client!cf", name = "a", descriptor = "(IIII)V") @Override public final void renderResized(@OriginalArg(0) int arg0, @OriginalArg(1) int arg1, @OriginalArg(2) int arg2, @OriginalArg(3) int arg3) { if (arg2 <= 0 || arg3 <= 0) { return; } GlRenderer.method4149(); @Pc(8) int local8 = this.width; @Pc(11) int local11 = this.height; @Pc(13) int local13 = 0; @Pc(15) int local15 = 0; @Pc(18) int local18 = this.anInt1860; @Pc(21) int local21 = this.anInt1866; @Pc(27) int local27 = (local18 << 16) / arg2; @Pc(33) int local33 = (local21 << 16) / arg3; @Pc(47) int local47; if (this.anInt1863 > 0) { local47 = ((this.anInt1863 << 16) + local27 - 1) / local27; arg0 += local47; local13 = local47 * local27 - (this.anInt1863 << 16); } if (this.anInt1861 > 0) { local47 = ((this.anInt1861 << 16) + local33 - 1) / local33; arg1 += local47; local15 = local47 * local33 - (this.anInt1861 << 16); } if (local8 < local18) { arg2 = ((local8 << 16) + local27 - local13 - 1) / local27; } if (local11 < local21) { arg3 = ((local11 << 16) + local33 - local15 - 1) / local33; } @Pc(123) GL2 gl = GlRenderer.gl; GlRenderer.setTextureId(this.textureId); this.method1424(2); @Pc(132) float local132 = (float) arg0; @Pc(137) float local137 = local132 + (float) arg2; @Pc(142) float local142 = (float) (GlRenderer.canvasHeight - arg1); @Pc(147) float local147 = local142 - (float) arg3; @Pc(155) float local155 = (float) this.width / (float) this.powerOfTwoWidth; @Pc(163) float local163 = (float) this.height / (float) this.powerOfTwoHeight; gl.glBegin(GL2.GL_TRIANGLE_FAN); gl.glTexCoord2f(local155, 0.0F); gl.glVertex2f(local137, local142); gl.glTexCoord2f(0.0F, 0.0F); gl.glVertex2f(local132, local142); gl.glTexCoord2f(0.0F, local163); gl.glVertex2f(local132, local147); gl.glTexCoord2f(local155, local163); gl.glVertex2f(local137, local147); gl.glEnd(); } @OriginalMember(owner = "client!cf", name = "c", descriptor = "(II)V") @Override public final void drawPixels(@OriginalArg(0) int arg0, @OriginalArg(1) int arg1) { GlRenderer.method4149(); @Pc(5) int local5 = arg0 + this.anInt1863; @Pc(10) int local10 = arg1 + this.anInt1861; @Pc(12) GL2 gl = GlRenderer.gl; GlRenderer.setTextureId(this.textureId); this.method1424(1); gl.glTranslatef((float) local5, (float) (GlRenderer.canvasHeight - local10), 0.0F); gl.glCallList(this.anInt1871); gl.glLoadIdentity(); } @OriginalMember(owner = "client!cf", name = "finalize", descriptor = "()V") @Override public final void finalize() throws Throwable { if (this.textureId != -1) { GlCleaner.deleteTexture2d(this.textureId, this.anInt1869, this.anInt1875); this.textureId = -1; this.anInt1869 = 0; } if (this.anInt1871 != -1) { GlCleaner.deleteList(this.anInt1871, this.anInt1875); this.anInt1871 = -1; } super.finalize(); } @OriginalMember(owner = "client!cf", name = "a", descriptor = "(IIIIII)V") @Override protected final void method1416(@OriginalArg(0) int arg0, @OriginalArg(1) int arg1, @OriginalArg(2) int arg2, @OriginalArg(3) int arg3, @OriginalArg(4) int arg4, @OriginalArg(5) int arg5) { GlRenderer.method4149(); @Pc(2) GL2 gl = GlRenderer.gl; GlRenderer.setTextureId(this.textureId); this.method1424(1); @Pc(15) int local15 = arg0 - (this.anInt1863 << 4); @Pc(22) int local22 = arg1 - (this.anInt1861 << 4); gl.glTranslatef((float) arg2 / 16.0F, (float) GlRenderer.canvasHeight - (float) arg3 / 16.0F, 0.0F); gl.glRotatef((float) arg4 * 0.005493164F, 0.0F, 0.0F, 1.0F); if (arg5 != 4096) { gl.glScalef((float) arg5 / 4096.0F, (float) arg5 / 4096.0F, 0.0F); } gl.glTranslatef((float) -local15 / 16.0F, (float) local22 / 16.0F, 0.0F); gl.glCallList(this.anInt1871); gl.glLoadIdentity(); } @OriginalMember(owner = "client!cf", name = "b", descriptor = "(IIIII)V") @Override public final void renderAlpha(@OriginalArg(0) int arg0, @OriginalArg(1) int arg1, @OriginalArg(2) int arg2, @OriginalArg(3) int arg3, @OriginalArg(4) int arg4) { if (arg2 <= 0 || arg3 <= 0) { return; } GlRenderer.method4155(); @Pc(8) int local8 = this.width; @Pc(11) int local11 = this.height; @Pc(13) int local13 = 0; @Pc(15) int local15 = 0; @Pc(18) int local18 = this.anInt1860; @Pc(21) int local21 = this.anInt1866; @Pc(27) int local27 = (local18 << 16) / arg2; @Pc(33) int local33 = (local21 << 16) / arg3; @Pc(47) int local47; if (this.anInt1863 > 0) { local47 = ((this.anInt1863 << 16) + local27 - 1) / local27; arg0 += local47; local13 = local47 * local27 - (this.anInt1863 << 16); } if (this.anInt1861 > 0) { local47 = ((this.anInt1861 << 16) + local33 - 1) / local33; arg1 += local47; local15 = local47 * local33 - (this.anInt1861 << 16); } if (local8 < local18) { arg2 = ((local8 << 16) + local27 - local13 - 1) / local27; } if (local11 < local21) { arg3 = ((local11 << 16) + local33 - local15 - 1) / local33; } @Pc(123) GL2 gl = GlRenderer.gl; GlRenderer.setTextureId(this.textureId); this.method1424(1); @Pc(132) float local132 = (float) arg0; @Pc(137) float local137 = local132 + (float) arg2; @Pc(142) float local142 = (float) (GlRenderer.canvasHeight - arg1); @Pc(147) float local147 = local142 - (float) arg3; @Pc(155) float local155 = (float) this.width / (float) this.powerOfTwoWidth; @Pc(163) float local163 = (float) this.height / (float) this.powerOfTwoHeight; @Pc(168) float local168 = (float) arg4 / 256.0F; gl.glBegin(GL2.GL_TRIANGLE_FAN); gl.glColor4f(1.0F, 1.0F, 1.0F, local168); gl.glTexCoord2f(local155, 0.0F); gl.glVertex2f(local137, local142); gl.glTexCoord2f(0.0F, 0.0F); gl.glVertex2f(local132, local142); gl.glTexCoord2f(0.0F, local163); gl.glVertex2f(local132, local147); gl.glTexCoord2f(local155, local163); gl.glVertex2f(local137, local147); gl.glEnd(); } @OriginalMember(owner = "client!cf", name = "b", descriptor = "(IIII)V") public final void method1429(@OriginalArg(0) int arg0, @OriginalArg(1) int arg1, @OriginalArg(2) int arg2, @OriginalArg(3) int arg3) { GlRenderer.method4149(); @Pc(2) GL2 gl = GlRenderer.gl; GlRenderer.setTextureId(this.textureId); this.method1424(1); @Pc(16) float local16 = (float) this.width / (float) this.powerOfTwoWidth; @Pc(24) float local24 = (float) this.height / (float) this.powerOfTwoHeight; @Pc(29) float local29 = local16 * (float) arg2; @Pc(34) float local34 = local24 * (float) arg3; @Pc(39) int local39 = arg0 + this.anInt1863; @Pc(46) int local46 = local39 + this.width * arg2; @Pc(53) int local53 = GlRenderer.canvasHeight - arg1 - this.anInt1861; @Pc(60) int local60 = local53 - this.height * arg3; gl.glBegin(GL2.GL_TRIANGLE_FAN); gl.glTexCoord2f(local29, 0.0F); gl.glVertex2f((float) local46, (float) local53); gl.glTexCoord2f(0.0F, 0.0F); gl.glVertex2f((float) local39, (float) local53); gl.glTexCoord2f(0.0F, local34); gl.glVertex2f((float) local39, (float) local60); gl.glTexCoord2f(local29, local34); gl.glVertex2f((float) local46, (float) local60); gl.glEnd(); } @OriginalMember(owner = "client!cf", name = "a", descriptor = "([I)V") protected void method1430(@OriginalArg(0) int[] arg0) { this.powerOfTwoWidth = IntUtils.clp2(this.width); this.powerOfTwoHeight = IntUtils.clp2(this.height); @Pc(20) byte[] local20 = new byte[this.powerOfTwoWidth * this.powerOfTwoHeight * 4]; @Pc(22) int local22 = 0; @Pc(24) int local24 = 0; @Pc(32) int local32 = (this.powerOfTwoWidth - this.width) * 4; for (@Pc(34) int local34 = 0; local34 < this.height; local34++) { for (@Pc(40) int local40 = 0; local40 < this.width; local40++) { @Pc(49) int local49 = arg0[local24++]; if (local49 == 0) { local22 += 4; } else { local20[local22++] = (byte) (local49 >> 16); local20[local22++] = (byte) (local49 >> 8); local20[local22++] = (byte) local49; local20[local22++] = -1; } } local22 += local32; } @Pc(91) ByteBuffer local91 = ByteBuffer.wrap(local20); @Pc(93) GL2 gl = GlRenderer.gl; if (this.textureId == -1) { @Pc(100) int[] local100 = new int[1]; gl.glGenTextures(1, local100, 0); this.textureId = local100[0]; this.anInt1875 = GlCleaner.contextId; } GlRenderer.setTextureId(this.textureId); gl.glTexImage2D(GL2.GL_TEXTURE_2D, 0, GL2.GL_RGBA, this.powerOfTwoWidth, this.powerOfTwoHeight, 0, GL2.GL_RGBA, GL2.GL_UNSIGNED_BYTE, local91); GlCleaner.onCard2d += local91.limit() - this.anInt1869; this.anInt1869 = local91.limit(); } @OriginalMember(owner = "client!cf", name = "a", descriptor = "(III)V") @Override public final void renderAlpha(@OriginalArg(0) int arg0, @OriginalArg(1) int arg1, @OriginalArg(2) int arg2) { GlRenderer.method4155(); @Pc(5) int local5 = arg0 + this.anInt1863; @Pc(10) int local10 = arg1 + this.anInt1861; @Pc(12) GL2 gl = GlRenderer.gl; GlRenderer.setTextureId(this.textureId); this.method1424(1); gl.glColor4f(1.0F, 1.0F, 1.0F, (float) arg2 / 256.0F); gl.glTranslatef((float) local5, (float) (GlRenderer.canvasHeight - local10), 0.0F); gl.glCallList(this.anInt1871); gl.glLoadIdentity(); } @OriginalMember(owner = "client!cf", name = "a", descriptor = "()V") private void method1431() { @Pc(7) float local7 = (float) this.width / (float) this.powerOfTwoWidth; @Pc(15) float local15 = (float) this.height / (float) this.powerOfTwoHeight; @Pc(17) GL2 gl = GlRenderer.gl; if (this.anInt1871 == -1) { this.anInt1871 = gl.glGenLists(1); this.anInt1875 = GlCleaner.contextId; } gl.glNewList(this.anInt1871, GL2.GL_COMPILE); gl.glBegin(GL2.GL_TRIANGLE_FAN); gl.glTexCoord2f(local7, 0.0F); gl.glVertex2f((float) this.width, 0.0F); gl.glTexCoord2f(0.0F, 0.0F); gl.glVertex2f(0.0F, 0.0F); gl.glTexCoord2f(0.0F, local15); gl.glVertex2f(0.0F, (float) -this.height); gl.glTexCoord2f(local7, local15); gl.glVertex2f((float) this.width, (float) -this.height); gl.glEnd(); gl.glEndList(); } }