bushtail
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886014a889
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deobfuscate some JagString shit
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2023-08-22 21:53:57 -04:00 |
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woahscam
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3e45689d6e
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GL renaming, Rendering renaming
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2023-06-29 16:37:38 -04:00 |
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ceikry
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9750195081
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Fix bug with plugin draw callbacks that was causing interface flickering
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2022-09-25 09:40:54 -05:00 |
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ceikry
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529f741e13
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Add XP drop plugin
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2022-09-25 09:40:53 -05:00 |
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ceikry
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d69ac42050
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Interface debugging
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2022-09-25 09:40:53 -05:00 |
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ceikry
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a6577064b0
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Commit start of plugin work
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2022-09-25 09:40:13 -05:00 |
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Pazaz
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efba04cbe4
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Permanent fix for inv sprite offset
Regression was caused by some Playground work to generate high-res sprites, and it needed a higher canvas size.
(Thanks Woahscam!)
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2022-08-05 07:51:26 -04:00 |
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Pazaz
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c6243f7372
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temp-fix: inventory sprite offset by 2px
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2022-08-04 11:20:25 -04:00 |
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Pazaz
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b3794c0826
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Renamed variables in ProjAnim and SeqType
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2022-07-22 10:36:17 -04:00 |
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Pazaz
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f857dba926
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Renamed a couple text alignment fields in Component
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2022-07-06 16:47:26 -04:00 |
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Pazaz
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abbfd5c047
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Renamed some If1 variables in Component
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2022-07-06 16:41:41 -04:00 |
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Pazaz
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4c73508f1f
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Moved some more methods to utility classes
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2022-06-28 04:19:41 -04:00 |
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Pazaz
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ad45cb829b
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Renamed some helper functions
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2022-06-28 02:26:41 -04:00 |
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Pazaz
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13c524f5a7
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Created Cs1ScriptRunner, also no more static classes
Loooooots of organization to do. This "first pass" is "done"
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2022-06-28 02:11:43 -04:00 |
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