Pazaz
cb4eae0fbd
Consolidated a few more static classes
2022-06-27 21:04:45 -04:00
Pazaz
a3b7beeed7
Autoformat using tab characters
2022-06-27 20:30:17 -04:00
Pazaz
0b44eca4ba
Movede some functions to SceneGraph
2022-06-27 17:24:42 -04:00
Pazaz
7ffd30e31c
Consolidated a LOT of static classes (first pass)
2022-06-27 14:24:48 -04:00
Pazaz
53d9d9d904
Reorganized some static classes and deleted empty leftover ones
2022-06-15 14:40:14 -04:00
Pazaz
694fc3b9dc
Renamed more of ObjType
2022-06-15 14:07:35 -04:00
Pazaz
c5ef44dfcb
More accurate Buffer naming, renamed allocation arrays
2022-06-15 13:20:22 -04:00
Pazaz
5e66d3ba01
Moved around some Static fields/methods, named LocType opcode 74
2022-06-01 09:05:38 -04:00
Pazaz
ba4debb0d3
Moved around more static methods, nothing final
...
Some of these are "incorrect" - I wanted to decrease the # of static classes first by grouping them if they're slightly related.
Then I'll do a second pass in each class to reorganize later.
2022-05-16 01:13:34 -04:00
Pazaz
c988509e8e
Identified Class114 as DisplayMode, reorganized some static methods
2022-05-16 00:46:10 -04:00
Pazaz
5f4a83c394
Added more CS2 opcodes, need to adopt NXT naming next
2022-05-15 23:47:55 -04:00
Pazaz
3531b1c57c
Started identifying CS2 opcodes
2022-05-11 04:59:13 -04:00
Pazaz
b57d5a0031
Refactored some code related to inv/sprite
2022-05-11 04:24:19 -04:00
Pazaz
8dc27ef51e
Fixed player level colors in mini menu
2022-05-04 02:59:24 -04:00
Pazaz
1c0b9b1755
Consolidated a little more
2022-05-04 02:12:51 -04:00
Pazaz
774d382816
Consolidated a bunch of static classes
2022-05-04 01:49:55 -04:00
Pazaz
cf6a86e926
Consolidate MiniMenu functions
2022-05-04 00:54:04 -04:00
Pazaz
153d8569b5
Moved source to rt4 package so external code can depend on it
2022-04-25 05:31:58 -04:00