Commit graph

18 commits

Author SHA1 Message Date
Pazaz
c5ef44dfcb More accurate Buffer naming, renamed allocation arrays 2022-06-15 13:20:22 -04:00
Pazaz
5e66d3ba01 Moved around some Static fields/methods, named LocType opcode 74 2022-06-01 09:05:38 -04:00
downthecrop
e62bf033e3 Refactor area npc code 2022-05-30 20:54:20 -07:00
Pazaz
ba4debb0d3
Moved around more static methods, nothing final
Some of these are "incorrect" - I wanted to decrease the # of static classes first by grouping them if they're slightly related.
Then I'll do a second pass in each class to reorganize later.
2022-05-16 01:13:34 -04:00
Pazaz
c988509e8e
Identified Class114 as DisplayMode, reorganized some static methods 2022-05-16 00:46:10 -04:00
Pazaz
5f4a83c394 Added more CS2 opcodes, need to adopt NXT naming next 2022-05-15 23:47:55 -04:00
Pazaz
3531b1c57c Started identifying CS2 opcodes 2022-05-11 04:59:13 -04:00
Pazaz
b57d5a0031 Refactored some code related to inv/sprite 2022-05-11 04:24:19 -04:00
Pazaz
1c0b9b1755 Consolidated a little more 2022-05-04 02:12:51 -04:00
Pazaz
774d382816 Consolidated a bunch of static classes 2022-05-04 01:49:55 -04:00
Pazaz
cf6a86e926 Consolidate MiniMenu functions 2022-05-04 00:54:04 -04:00
Pazaz
36b0d99c42 Refactored PathFinder class 2022-05-04 00:40:06 -04:00
Pazaz
fd3572f709 Refactored some anim/area sound classes 2022-04-28 02:35:11 -04:00
Pazaz
aa72ec12d2 Extend varp array to support cases where a server has >2500 2022-04-27 11:35:48 -04:00
Pazaz
83a07e779e Refactored much of the protocol class, new class names for a few
Class3_Sub31 -> ComponentPointer
Class3_Sub22 -> ClanMember
Class102 -> MapMarker
Class3_Sub7 -> SceneryStack
2022-04-27 02:59:48 -04:00
Pazaz
2e4cc73755 Fixed banking when connected to reference server 2022-04-27 00:17:38 -04:00
Pazaz
3a90dfc1b3 Basic NPC rendering under playground project 2022-04-25 18:25:21 -04:00
Pazaz
153d8569b5 Moved source to rt4 package so external code can depend on it 2022-04-25 05:31:58 -04:00
Renamed from client/src/main/java/Protocol.java (Browse further)