Pazaz
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689ea235e8
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Rename Class59 to PlayerAppearance
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2022-04-23 15:08:31 -04:00 |
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Pazaz
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ed473ddd96
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Avoid using sleep in main loop, separate update/render times
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2022-04-23 03:07:13 -04:00 |
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Pazaz
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8119ba8336
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Renamed Static239 to GlRenderer, started refactoring
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2022-04-20 16:38:18 -04:00 |
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Pazaz
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b56198a4c6
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Rename Class144 to SeqType
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2022-04-19 19:41:38 -04:00 |
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Pazaz
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884d7bff00
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Rename Class20 to BasType
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2022-04-19 18:01:14 -04:00 |
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Pazaz
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57207c6baa
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Rename Class30 to IdkType
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2022-04-19 17:53:15 -04:00 |
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Pazaz
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aa88e228b9
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Renamed Class38 to BufferedFile, was incorrect before (actually TriangleNormal)
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2022-04-19 17:38:34 -04:00 |
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Pazaz
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8c71f18adc
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Rename Class3_Sub2_Sub7 to AnimFrameset
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2022-04-19 17:32:35 -04:00 |
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Pazaz
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26349d92b1
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Rename Class8_Sub5 to RawModel
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2022-04-19 06:53:21 -04:00 |
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Pazaz
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32546a07de
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Rename Class8_Sub1 to Model
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2022-04-19 06:41:36 -04:00 |
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Pazaz
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bf46598c08
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Rename Class8_Sub1_Sub1 to GlModel
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2022-04-19 06:41:01 -04:00 |
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Pazaz
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0b688d4194
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Rename Class58 to MathUtils
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2022-04-19 06:29:46 -04:00 |
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Pazaz
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f50acb5480
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Renamed Class126 to BufferedFile
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2022-04-19 05:13:47 -04:00 |
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Pazaz
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e2d5c0a1e0
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Initial deob and project structure
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2022-04-19 04:51:51 -04:00 |
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