Pazaz
60880455de
Renamed remaining local variables in RawModel decodeNew/decodeOld
2022-05-25 01:49:09 -04:00
Pazaz
ba4debb0d3
Moved around more static methods, nothing final
...
Some of these are "incorrect" - I wanted to decrease the # of static classes first by grouping them if they're slightly related.
Then I'll do a second pass in each class to reorganize later.
2022-05-16 01:13:34 -04:00
Pazaz
c988509e8e
Identified Class114 as DisplayMode, reorganized some static methods
2022-05-16 00:46:10 -04:00
Pazaz
b57d5a0031
Refactored some code related to inv/sprite
2022-05-11 04:24:19 -04:00
Pazaz
774d382816
Consolidated a bunch of static classes
2022-05-04 01:49:55 -04:00
Pazaz
ff0e890dcd
Renamed some static classes
2022-05-01 12:48:59 -04:00
Pazaz
e6aaa283ff
Updated debug FPS/RAM strings to use MB instead of KB, added drop shadow to them too
2022-04-27 12:41:39 -04:00
Pazaz
2d9237530d
Set default fps target to match refresh rate
2022-04-27 12:15:45 -04:00
Pazaz
83a07e779e
Refactored much of the protocol class, new class names for a few
...
Class3_Sub31 -> ComponentPointer
Class3_Sub22 -> ClanMember
Class102 -> MapMarker
Class3_Sub7 -> SceneryStack
2022-04-27 02:59:48 -04:00
Pazaz
153d8569b5
Moved source to rt4 package so external code can depend on it
2022-04-25 05:31:58 -04:00