Pazaz
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49ccfc34ec
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Move packets to Protocol class, general refactoring
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2022-04-25 02:41:31 -04:00 |
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Pazaz
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b3a5fdbec9
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Created TypeList classes and moved static members to them
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2022-04-25 02:11:03 -04:00 |
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Pazaz
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6ba1f2f808
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Started moving around static methods/fields
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2022-04-25 00:49:33 -04:00 |
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Pazaz
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a3420acc1c
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Renamed bunch of variables in all Type classes
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2022-04-23 16:56:52 -04:00 |
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Pazaz
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d2c6c19cb8
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Loads of refactoring, renamed Class3_Sub13 to EnumStringEntry too
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2022-04-23 16:25:30 -04:00 |
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Pazaz
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79fdaf96f8
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Refactored more CS2 stuff
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2022-04-23 02:28:22 -04:00 |
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Pazaz
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bed0932fc5
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Refactored Rasterizer, renamed GlTextureProvider to TextureProvider
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2022-04-22 22:02:17 -04:00 |
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Pazaz
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f462316fce
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Refactor part of the connection loop
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2022-04-20 13:54:03 -04:00 |
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Pazaz
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80c6ba05ff
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Refactored a bit of the connection process, added a GlobalConfig class to control behavior
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2022-04-20 12:58:48 -04:00 |
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Pazaz
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ec83b1f868
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Move all localized text to LocalizedText class
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2022-04-20 12:11:41 -04:00 |
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Pazaz
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817ea8d7d3
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Rename Class3_Sub2_Sub8 to DelayedStateChange
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2022-04-19 19:06:12 -04:00 |
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Pazaz
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20dbea6554
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Rename Static94 to Rasteriser
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2022-04-19 18:52:30 -04:00 |
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Pazaz
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4b461e5f66
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Rename Class99 to SoftLruHashTable
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2022-04-19 17:50:25 -04:00 |
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Pazaz
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aa88e228b9
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Renamed Class38 to BufferedFile, was incorrect before (actually TriangleNormal)
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2022-04-19 17:38:34 -04:00 |
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Pazaz
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24ee7be7b3
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Rename Class100 to JagString
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2022-04-19 06:54:46 -04:00 |
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Pazaz
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04370ae289
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Rename Class3_Sub2_Sub1 to Sprite
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2022-04-19 06:10:15 -04:00 |
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Pazaz
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e2d5c0a1e0
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Initial deob and project structure
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2022-04-19 04:51:51 -04:00 |
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