Commit graph

14 commits

Author SHA1 Message Date
Pazaz
c5ef44dfcb More accurate Buffer naming, renamed allocation arrays 2022-06-15 13:20:22 -04:00
Pazaz
5e66d3ba01 Moved around some Static fields/methods, named LocType opcode 74 2022-06-01 09:05:38 -04:00
downthecrop
e62bf033e3 Refactor area npc code 2022-05-30 20:54:20 -07:00
Pazaz
ec48c0767a Refactored more of RawModel (and decodeOld) 2022-05-25 01:13:51 -04:00
Pazaz
ba4debb0d3
Moved around more static methods, nothing final
Some of these are "incorrect" - I wanted to decrease the # of static classes first by grouping them if they're slightly related.
Then I'll do a second pass in each class to reorganize later.
2022-05-16 01:13:34 -04:00
Pazaz
c988509e8e
Identified Class114 as DisplayMode, reorganized some static methods 2022-05-16 00:46:10 -04:00
Pazaz
5f4a83c394 Added more CS2 opcodes, need to adopt NXT naming next 2022-05-15 23:47:55 -04:00
Pazaz
8dc27ef51e Fixed player level colors in mini menu 2022-05-04 02:59:24 -04:00
Pazaz
774d382816 Consolidated a bunch of static classes 2022-05-04 01:49:55 -04:00
Pazaz
fd3572f709 Refactored some anim/area sound classes 2022-04-28 02:35:11 -04:00
Pazaz
dbca509eb5 Renamed Class32 to WorldInfo, prefixed some unknown classes to try to group them better 2022-04-27 19:26:49 -04:00
Pazaz
83a07e779e Refactored much of the protocol class, new class names for a few
Class3_Sub31 -> ComponentPointer
Class3_Sub22 -> ClanMember
Class102 -> MapMarker
Class3_Sub7 -> SceneryStack
2022-04-27 02:59:48 -04:00
Pazaz
3a90dfc1b3 Basic NPC rendering under playground project 2022-04-25 18:25:21 -04:00
Pazaz
153d8569b5 Moved source to rt4 package so external code can depend on it 2022-04-25 05:31:58 -04:00
Renamed from client/src/main/java/Player.java (Browse further)