Pazaz
2bc60f339b
Consolidated some more static classes, identified some util functions
2022-06-28 01:29:29 -04:00
Pazaz
a941543566
Renamed part of PlayerAppearance
2022-06-28 00:30:53 -04:00
Pazaz
df0796dc23
Identified zone packets
2022-06-28 00:19:59 -04:00
Pazaz
7e3712325d
Refactored ServerActiveProperties
2022-06-27 23:55:04 -04:00
Pazaz
a59254cde7
Refactored OverheadChat
2022-06-27 23:51:11 -04:00
Pazaz
249781ed8b
Consolidated Flames methods/fields
2022-06-27 21:13:43 -04:00
Pazaz
cb4eae0fbd
Consolidated a few more static classes
2022-06-27 21:04:45 -04:00
Pazaz
dce7c0aede
Renamed Environment/FogManager fields
2022-06-27 20:52:32 -04:00
Pazaz
c4c59b33ce
Renamed Npc_Class147 because it's related to all Entities
2022-06-27 20:37:35 -04:00
Pazaz
a3b7beeed7
Autoformat using tab characters
2022-06-27 20:30:17 -04:00
Pazaz
0b44eca4ba
Movede some functions to SceneGraph
2022-06-27 17:24:42 -04:00
Pazaz
9e79315172
Renamed some misc methods
2022-06-27 15:37:18 -04:00
Pazaz
bd10ece252
Renamed JS5 fields/methods
2022-06-27 14:51:45 -04:00
Pazaz
7ffd30e31c
Consolidated a LOT of static classes (first pass)
2022-06-27 14:24:48 -04:00
Pazaz
9789c5b66e
Renamed midi/sound functions
2022-06-27 13:08:03 -04:00
Pazaz
cf9639ea79
Renamed ClientScript decoding
2022-06-27 11:45:33 -04:00
Pazaz
53d9d9d904
Reorganized some static classes and deleted empty leftover ones
2022-06-15 14:40:14 -04:00
Pazaz
694fc3b9dc
Renamed more of ObjType
2022-06-15 14:07:35 -04:00
Pazaz
c5ef44dfcb
More accurate Buffer naming, renamed allocation arrays
2022-06-15 13:20:22 -04:00
Pazaz
5e66d3ba01
Moved around some Static fields/methods, named LocType opcode 74
2022-06-01 09:05:38 -04:00
Pazaz
ba4debb0d3
Moved around more static methods, nothing final
...
Some of these are "incorrect" - I wanted to decrease the # of static classes first by grouping them if they're slightly related.
Then I'll do a second pass in each class to reorganize later.
2022-05-16 01:13:34 -04:00
Pazaz
c988509e8e
Identified Class114 as DisplayMode, reorganized some static methods
2022-05-16 00:46:10 -04:00
Pazaz
5f4a83c394
Added more CS2 opcodes, need to adopt NXT naming next
2022-05-15 23:47:55 -04:00
Pazaz
3531b1c57c
Started identifying CS2 opcodes
2022-05-11 04:59:13 -04:00
Pazaz
b57d5a0031
Refactored some code related to inv/sprite
2022-05-11 04:24:19 -04:00
Pazaz
1c0b9b1755
Consolidated a little more
2022-05-04 02:12:51 -04:00
Pazaz
774d382816
Consolidated a bunch of static classes
2022-05-04 01:49:55 -04:00
Pazaz
cf6a86e926
Consolidate MiniMenu functions
2022-05-04 00:54:04 -04:00
Pazaz
ff0e890dcd
Renamed some static classes
2022-05-01 12:48:59 -04:00
Pazaz
fd3572f709
Refactored some anim/area sound classes
2022-04-28 02:35:11 -04:00
Pazaz
dbca509eb5
Renamed Class32 to WorldInfo, prefixed some unknown classes to try to group them better
2022-04-27 19:26:49 -04:00
Pazaz
aa72ec12d2
Extend varp array to support cases where a server has >2500
2022-04-27 11:35:48 -04:00
Pazaz
83a07e779e
Refactored much of the protocol class, new class names for a few
...
Class3_Sub31 -> ComponentPointer
Class3_Sub22 -> ClanMember
Class102 -> MapMarker
Class3_Sub7 -> SceneryStack
2022-04-27 02:59:48 -04:00
Pazaz
153d8569b5
Moved source to rt4 package so external code can depend on it
2022-04-25 05:31:58 -04:00