Commit graph

34 commits

Author SHA1 Message Date
Pazaz
2bc60f339b Consolidated some more static classes, identified some util functions 2022-06-28 01:29:29 -04:00
Pazaz
a941543566 Renamed part of PlayerAppearance 2022-06-28 00:30:53 -04:00
Pazaz
df0796dc23 Identified zone packets 2022-06-28 00:19:59 -04:00
Pazaz
7e3712325d Refactored ServerActiveProperties 2022-06-27 23:55:04 -04:00
Pazaz
a59254cde7 Refactored OverheadChat 2022-06-27 23:51:11 -04:00
Pazaz
249781ed8b Consolidated Flames methods/fields 2022-06-27 21:13:43 -04:00
Pazaz
cb4eae0fbd Consolidated a few more static classes 2022-06-27 21:04:45 -04:00
Pazaz
dce7c0aede Renamed Environment/FogManager fields 2022-06-27 20:52:32 -04:00
Pazaz
c4c59b33ce Renamed Npc_Class147 because it's related to all Entities 2022-06-27 20:37:35 -04:00
Pazaz
a3b7beeed7 Autoformat using tab characters 2022-06-27 20:30:17 -04:00
Pazaz
0b44eca4ba Movede some functions to SceneGraph 2022-06-27 17:24:42 -04:00
Pazaz
9e79315172 Renamed some misc methods 2022-06-27 15:37:18 -04:00
Pazaz
bd10ece252 Renamed JS5 fields/methods 2022-06-27 14:51:45 -04:00
Pazaz
7ffd30e31c Consolidated a LOT of static classes (first pass) 2022-06-27 14:24:48 -04:00
Pazaz
9789c5b66e Renamed midi/sound functions 2022-06-27 13:08:03 -04:00
Pazaz
cf9639ea79 Renamed ClientScript decoding 2022-06-27 11:45:33 -04:00
Pazaz
53d9d9d904 Reorganized some static classes and deleted empty leftover ones 2022-06-15 14:40:14 -04:00
Pazaz
694fc3b9dc Renamed more of ObjType 2022-06-15 14:07:35 -04:00
Pazaz
c5ef44dfcb More accurate Buffer naming, renamed allocation arrays 2022-06-15 13:20:22 -04:00
Pazaz
5e66d3ba01 Moved around some Static fields/methods, named LocType opcode 74 2022-06-01 09:05:38 -04:00
Pazaz
ba4debb0d3
Moved around more static methods, nothing final
Some of these are "incorrect" - I wanted to decrease the # of static classes first by grouping them if they're slightly related.
Then I'll do a second pass in each class to reorganize later.
2022-05-16 01:13:34 -04:00
Pazaz
c988509e8e
Identified Class114 as DisplayMode, reorganized some static methods 2022-05-16 00:46:10 -04:00
Pazaz
5f4a83c394 Added more CS2 opcodes, need to adopt NXT naming next 2022-05-15 23:47:55 -04:00
Pazaz
3531b1c57c Started identifying CS2 opcodes 2022-05-11 04:59:13 -04:00
Pazaz
b57d5a0031 Refactored some code related to inv/sprite 2022-05-11 04:24:19 -04:00
Pazaz
1c0b9b1755 Consolidated a little more 2022-05-04 02:12:51 -04:00
Pazaz
774d382816 Consolidated a bunch of static classes 2022-05-04 01:49:55 -04:00
Pazaz
cf6a86e926 Consolidate MiniMenu functions 2022-05-04 00:54:04 -04:00
Pazaz
ff0e890dcd Renamed some static classes 2022-05-01 12:48:59 -04:00
Pazaz
fd3572f709 Refactored some anim/area sound classes 2022-04-28 02:35:11 -04:00
Pazaz
dbca509eb5 Renamed Class32 to WorldInfo, prefixed some unknown classes to try to group them better 2022-04-27 19:26:49 -04:00
Pazaz
aa72ec12d2 Extend varp array to support cases where a server has >2500 2022-04-27 11:35:48 -04:00
Pazaz
83a07e779e Refactored much of the protocol class, new class names for a few
Class3_Sub31 -> ComponentPointer
Class3_Sub22 -> ClanMember
Class102 -> MapMarker
Class3_Sub7 -> SceneryStack
2022-04-27 02:59:48 -04:00
Pazaz
153d8569b5 Moved source to rt4 package so external code can depend on it 2022-04-25 05:31:58 -04:00
Renamed from client/src/main/java/ScriptRunner.java (Browse further)