Pazaz
2bc60f339b
Consolidated some more static classes, identified some util functions
2022-06-28 01:29:29 -04:00
Pazaz
7e3712325d
Refactored ServerActiveProperties
2022-06-27 23:55:04 -04:00
Pazaz
249781ed8b
Consolidated Flames methods/fields
2022-06-27 21:13:43 -04:00
Pazaz
a3b7beeed7
Autoformat using tab characters
2022-06-27 20:30:17 -04:00
Pazaz
7ffd30e31c
Consolidated a LOT of static classes (first pass)
2022-06-27 14:24:48 -04:00
Pazaz
c5ef44dfcb
More accurate Buffer naming, renamed allocation arrays
2022-06-15 13:20:22 -04:00
Pazaz
5e66d3ba01
Moved around some Static fields/methods, named LocType opcode 74
2022-06-01 09:05:38 -04:00
Pazaz
1c9e73d540
Merge branch 'master' of https://github.com/Pazaz/RT4-Client
2022-05-25 00:51:27 -04:00
Pazaz
d3265b6ae6
Partially refactored RawModel
2022-05-25 00:50:59 -04:00
Pazaz
ba4debb0d3
Moved around more static methods, nothing final
...
Some of these are "incorrect" - I wanted to decrease the # of static classes first by grouping them if they're slightly related.
Then I'll do a second pass in each class to reorganize later.
2022-05-16 01:13:34 -04:00
Pazaz
5f4a83c394
Added more CS2 opcodes, need to adopt NXT naming next
2022-05-15 23:47:55 -04:00
Pazaz
3531b1c57c
Started identifying CS2 opcodes
2022-05-11 04:59:13 -04:00
Pazaz
b57d5a0031
Refactored some code related to inv/sprite
2022-05-11 04:24:19 -04:00
Pazaz
774d382816
Consolidated a bunch of static classes
2022-05-04 01:49:55 -04:00
Pazaz
36b0d99c42
Refactored PathFinder class
2022-05-04 00:40:06 -04:00
Pazaz
83a07e779e
Refactored much of the protocol class, new class names for a few
...
Class3_Sub31 -> ComponentPointer
Class3_Sub22 -> ClanMember
Class102 -> MapMarker
Class3_Sub7 -> SceneryStack
2022-04-27 02:59:48 -04:00
Pazaz
153d8569b5
Moved source to rt4 package so external code can depend on it
2022-04-25 05:31:58 -04:00