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Renamed some static classes
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116 changed files with 1932 additions and 1973 deletions
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@ -87,10 +87,10 @@ public class GlSprite extends Sprite {
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local11.glBindTexture(GL2.GL_TEXTURE_2D, arg2.textureId);
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local11.glTexEnvi(GL2.GL_TEXTURE_ENV, GL2.GL_COMBINE_RGB, GL2.GL_REPLACE);
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local11.glTexEnvi(GL2.GL_TEXTURE_ENV, GL2.GL_SRC0_RGB, GL2.GL_PREVIOUS);
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@Pc(47) float local47 = (float) (arg0 - Static46.clipX) / (float) arg2.powerOfTwoWidth;
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@Pc(56) float local56 = (float) (arg1 - Static46.clipY) / (float) arg2.powerOfTwoHeight;
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@Pc(68) float local68 = (float) (arg0 + this.width - Static46.clipX) / (float) arg2.powerOfTwoWidth;
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@Pc(80) float local80 = (float) (arg1 + this.height - Static46.clipY) / (float) arg2.powerOfTwoHeight;
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@Pc(47) float local47 = (float) (arg0 - GlRaster.clipX) / (float) arg2.powerOfTwoWidth;
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@Pc(56) float local56 = (float) (arg1 - GlRaster.clipY) / (float) arg2.powerOfTwoHeight;
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@Pc(68) float local68 = (float) (arg0 + this.width - GlRaster.clipX) / (float) arg2.powerOfTwoWidth;
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@Pc(80) float local80 = (float) (arg1 + this.height - GlRaster.clipY) / (float) arg2.powerOfTwoHeight;
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@Pc(85) int local85 = arg0 + this.anInt1863;
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@Pc(90) int local90 = arg1 + this.anInt1861;
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local11.glBegin(GL2.GL_TRIANGLE_FAN);
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