Refactored some anim/area sound classes

This commit is contained in:
Pazaz 2022-04-28 02:35:11 -04:00
parent dbca509eb5
commit fd3572f709
108 changed files with 1063 additions and 1078 deletions

View file

@ -67,10 +67,10 @@ public final class Static34 {
public static void method879(@OriginalArg(0) PathingEntity arg0) {
arg0.aBoolean171 = false;
@Pc(18) SeqType local18;
if (arg0.anInt3366 != -1) {
local18 = SeqTypeList.get(arg0.anInt3366);
if (arg0.movementSeqId != -1) {
local18 = SeqTypeList.get(arg0.movementSeqId);
if (local18 == null || local18.frames == null) {
arg0.anInt3366 = -1;
arg0.movementSeqId = -1;
} else {
arg0.anInt3396++;
if (local18.frames.length > arg0.anInt3407 && arg0.anInt3396 > local18.anIntArray474[arg0.anInt3407]) {