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Refactored some anim/area sound classes
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dbca509eb5
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108 changed files with 1063 additions and 1078 deletions
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@ -23,7 +23,7 @@ public final class Static276 {
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if (Static9.method187(arg0, arg1, arg2)) {
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@Pc(10) int local10 = arg1 << 7;
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@Pc(14) int local14 = arg2 << 7;
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return Static256.method4394(local10 + 1, Static83.activeTileHeightMap[arg0][arg1][arg2] + arg3, local14 + 1) && Static256.method4394(local10 + 128 - 1, Static83.activeTileHeightMap[arg0][arg1 + 1][arg2] + arg3, local14 + 1) && Static256.method4394(local10 + 128 - 1, Static83.activeTileHeightMap[arg0][arg1 + 1][arg2 + 1] + arg3, local14 + 128 - 1) && Static256.method4394(local10 + 1, Static83.activeTileHeightMap[arg0][arg1][arg2 + 1] + arg3, local14 + 128 - 1);
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return Static256.method4394(local10 + 1, SceneGraph.activeTileHeightMap[arg0][arg1][arg2] + arg3, local14 + 1) && Static256.method4394(local10 + 128 - 1, SceneGraph.activeTileHeightMap[arg0][arg1 + 1][arg2] + arg3, local14 + 1) && Static256.method4394(local10 + 128 - 1, SceneGraph.activeTileHeightMap[arg0][arg1 + 1][arg2 + 1] + arg3, local14 + 128 - 1) && Static256.method4394(local10 + 1, SceneGraph.activeTileHeightMap[arg0][arg1][arg2 + 1] + arg3, local14 + 128 - 1);
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} else {
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return false;
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}
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