Refactored some anim/area sound classes

This commit is contained in:
Pazaz 2022-04-28 02:35:11 -04:00
parent dbca509eb5
commit fd3572f709
108 changed files with 1063 additions and 1078 deletions

View file

@ -56,26 +56,26 @@ public final class Static248 {
if (local32 >= local9 && local32 <= local13 && local37 >= local17 && local37 <= local21) {
if (local46.aClass77_1 != null) {
@Pc(103) Wall local103 = local46.aClass77_1;
local103.aClass8_5.method4545(0, local23, local103.anInt3051, local103.anInt3048, local103.anInt3044);
local103.primary.method4545(0, local23, local103.anInt3051, local103.anInt3048, local103.anInt3044);
if (local103.aClass8_6 != null) {
local103.aClass8_6.method4545(0, local23, local103.anInt3051, local103.anInt3048, local103.anInt3044);
}
}
if (local46.aClass24_1 != null) {
@Pc(134) WallDecor local134 = local46.aClass24_1;
local134.aClass8_3.method4545(local134.anInt1388, local23, local134.anInt1391, local134.anInt1390, local134.anInt1393);
local134.primary.method4545(local134.anInt1388, local23, local134.anInt1391, local134.anInt1390, local134.anInt1393);
if (local134.aClass8_2 != null) {
local134.aClass8_2.method4545(local134.anInt1388, local23, local134.anInt1391, local134.anInt1390, local134.anInt1393);
}
}
if (local46.aClass15_1 != null) {
@Pc(167) GroundDecor local167 = local46.aClass15_1;
local167.aClass8_1.method4545(0, local23, local167.anInt733, local167.anInt732, local167.anInt736);
local167.primary.method4545(0, local23, local167.anInt733, local167.anInt732, local167.anInt736);
}
if (local46.aClass31Array1 != null) {
for (local183 = 0; local183 < local46.anInt662; local183++) {
@Pc(192) Scenery local192 = local46.aClass31Array1[local183];
local192.aClass8_4.method4545(local192.anInt1714, local23, local192.anInt1706, local192.anInt1699, local192.anInt1703);
local192.primary.method4545(local192.anInt1714, local23, local192.anInt1706, local192.anInt1699, local192.anInt1703);
}
}
}
@ -84,7 +84,7 @@ public final class Static248 {
}
}
}
@Pc(240) boolean local240 = Static83.activeTileHeightMap == Static80.underWaterTileHeightMap;
@Pc(240) boolean local240 = SceneGraph.activeTileHeightMap == Static80.underWaterTileHeightMap;
if (GlRenderer.enabled) {
@Pc(244) GL2 local244 = GlRenderer.gl;
local244.glPushMatrix();
@ -124,7 +124,7 @@ public final class Static248 {
}
if (local32 == 0 && Preferences.sceneryShadowsType > 0) {
GlRenderer.method4159(101.5F);
Static242.method4198(Static167.anInt4069, Static193.anInt4539, Static277.tileVisibilityDistance, arg1, Static48.aBooleanArrayArray1, Static83.activeTileHeightMap[0]);
Static242.method4198(Static167.anInt4069, Static193.anInt4539, Static277.tileVisibilityDistance, arg1, Static48.aBooleanArrayArray1, SceneGraph.activeTileHeightMap[0]);
}
local32++;
}