Refactored some anim/area sound classes

This commit is contained in:
Pazaz 2022-04-28 02:35:11 -04:00
parent dbca509eb5
commit fd3572f709
108 changed files with 1063 additions and 1078 deletions

View file

@ -37,7 +37,7 @@ public final class Static219 {
@OriginalMember(owner = "client!rl", name = "i", descriptor = "(I)V")
public static void method3796() {
for (@Pc(10) SceneryStack local10 = (SceneryStack) Static26.sceneryList.start(); local10 != null; local10 = (SceneryStack) Static26.sceneryList.next()) {
for (@Pc(10) SceneryStack local10 = (SceneryStack) Static26.sceneryList.head(); local10 != null; local10 = (SceneryStack) Static26.sceneryList.next()) {
if (local10.anInt924 == -1) {
local10.anInt925 = 0;
Static226.method3898(local10);