Refactored some anim/area sound classes

This commit is contained in:
Pazaz 2022-04-28 02:35:11 -04:00
parent dbca509eb5
commit fd3572f709
108 changed files with 1063 additions and 1078 deletions

View file

@ -126,7 +126,7 @@ public final class Static127 {
}
}
}
for (@Pc(451) SceneryStack local451 = (SceneryStack) Static26.sceneryList.start(); local451 != null; local451 = (SceneryStack) Static26.sceneryList.next()) {
for (@Pc(451) SceneryStack local451 = (SceneryStack) Static26.sceneryList.head(); local451 != null; local451 = (SceneryStack) Static26.sceneryList.next()) {
local451.z -= local81;
local451.x -= local86;
if (local451.x < 0 || local451.z < 0 || local451.x >= 104 || local451.z >= 104) {