Refactored some anim/area sound classes

This commit is contained in:
Pazaz 2022-04-28 02:35:11 -04:00
parent dbca509eb5
commit fd3572f709
108 changed files with 1063 additions and 1078 deletions

View file

@ -29,7 +29,7 @@ public class MapList {
@OriginalMember(owner = "client!jk", name = "a", descriptor = "(ILclient!na;)Lclient!bn;")
public static Map get(@OriginalArg(1) JagString arg0) {
for (@Pc(15) Map local15 = (Map) aClass69_120.start(); local15 != null; local15 = (Map) aClass69_120.next()) {
for (@Pc(15) Map local15 = (Map) aClass69_120.head(); local15 != null; local15 = (Map) aClass69_120.next()) {
if (local15.group.strEquals(arg0)) {
return local15;
}
@ -39,7 +39,7 @@ public class MapList {
@OriginalMember(owner = "client!ce", name = "a", descriptor = "(IBI)Lclient!bn;")
public static Map getContainingSource(@OriginalArg(0) int arg0, @OriginalArg(2) int arg1) {
for (@Pc(10) Map local10 = (Map) aClass69_120.start(); local10 != null; local10 = (Map) aClass69_120.next()) {
for (@Pc(10) Map local10 = (Map) aClass69_120.head(); local10 != null; local10 = (Map) aClass69_120.next()) {
if (local10.aBoolean50 && local10.method664(arg1, arg0)) {
return local10;
}