Refactored some anim/area sound classes

This commit is contained in:
Pazaz 2022-04-28 02:35:11 -04:00
parent dbca509eb5
commit fd3572f709
108 changed files with 1063 additions and 1078 deletions

View file

@ -38,7 +38,7 @@ public class Camera {
if (local80 < 3 && (Static12.tileSettings[1][local64][local73] & 0x2) == 2) {
local80++;
}
@Pc(117) int local117 = (Static232.aByteArrayArrayArray13[local80][local64][local73] & 0xFF) * 8 + local43 - Static83.activeTileHeightMap[local80][local64][local73];
@Pc(117) int local117 = (Static232.aByteArrayArrayArray13[local80][local64][local73] & 0xFF) * 8 + local43 - SceneGraph.activeTileHeightMap[local80][local64][local73];
if (local117 > local45) {
local45 = local117;
}