Refactor part of the connection loop

This commit is contained in:
Pazaz 2022-04-20 13:54:03 -04:00
parent 80c6ba05ff
commit f462316fce
158 changed files with 2147 additions and 2133 deletions

View file

@ -95,7 +95,7 @@ public final class Static176 {
if (local121 != local112) {
local112 = local121;
@Pc(240) int local240;
if (local133 == 2 && Static257.method523(Static55.anInt1735, local47, local147, local121)) {
if (local133 == 2 && Static257.method523(Static55.level, local47, local147, local121)) {
@Pc(172) LocType local172 = Static271.method4601(local140);
if (local172.anIntArray380 != null) {
local172 = local172.method3417();
@ -203,7 +203,7 @@ public final class Static176 {
Static217.method3767(local140, local147, local688, local47);
}
if (local133 == 3) {
@Pc(931) LinkedList local931 = Static159.aClass69ArrayArrayArray1[Static55.anInt1735][local47][local147];
@Pc(931) LinkedList local931 = Static159.aClass69ArrayArrayArray1[Static55.level][local47][local147];
if (local931 != null) {
for (@Pc(940) ObjStackNode local940 = (ObjStackNode) local931.method2279(); local940 != null; local940 = (ObjStackNode) local931.method2286()) {
local240 = local940.aClass8_Sub7_1.anInt5555;