Started organizing CS2/Protocol-related functions

This commit is contained in:
Pazaz 2022-04-25 04:02:02 -04:00
parent 46740027df
commit ef6a5d7385
268 changed files with 5936 additions and 6093 deletions

View file

@ -101,14 +101,6 @@ public final class Static156 {
Static248.method3292(arg0, arg1, arg2, arg5, arg11, arg12, arg13, arg14);
}
@OriginalMember(owner = "client!mf", name = "a", descriptor = "(JI)V")
public static void method2956(@OriginalArg(0) long arg0) {
if ((long) 0 != arg0) {
Protocol.outboundBuffer.p1isaac(104);
Protocol.outboundBuffer.p8(arg0);
}
}
@OriginalMember(owner = "client!mf", name = "a", descriptor = "()V")
public static void method2959() {
@Pc(1) GL2 local1 = GlRenderer.gl;
@ -123,7 +115,7 @@ public final class Static156 {
if (local31.anInt2485 >= 0 && Rasteriser.textureProvider.method3237(local31.anInt2485) == 4) {
local1.glColor4fv(Static190.method3441(local31.anInt2486), 0);
@Pc(57) float local57 = 201.5F - (local31.aBoolean140 ? 1.0F : 0.5F);
local31.method1944(Static130.aClass3_Sub5ArrayArrayArray1, local57, true);
local31.method1944(SceneGraph.tiles, local57, true);
}
}
local1.glEnableClientState(GL2.GL_COLOR_ARRAY);