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Refactored some buffering classes
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parent
38800991cb
commit
e79d5ddee8
29 changed files with 391 additions and 391 deletions
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@ -175,7 +175,7 @@ public final class client extends GameShell {
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} else if (Static244.anInt5370 != 0) {
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try {
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local388 = GameShell.canvas.getGraphics();
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Static260.frameBuffer.method4186(local388);
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Static260.frameBuffer.draw(local388);
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for (local84 = 0; local84 < Static24.anInt766; local84++) {
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Static31.aBooleanArray29[local84] = false;
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}
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@ -211,7 +211,7 @@ public final class client extends GameShell {
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}
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Static178.instance = null;
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if (Static124.socket != null) {
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Static124.socket.method2834();
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Static124.socket.close();
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Static124.socket = null;
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}
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Static31.method847(GameShell.canvas);
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