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Refactored some buffering classes
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29 changed files with 391 additions and 391 deletions
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@ -133,7 +133,7 @@ public final class Static197 {
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}
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try {
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@Pc(269) Graphics local269 = GameShell.canvas.getGraphics();
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Static260.frameBuffer.method4186(local269);
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Static260.frameBuffer.draw(local269);
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} catch (@Pc(277) Exception local277) {
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}
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Static139.method2704();
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