Updated debug FPS/RAM strings to use MB instead of KB, added drop shadow to them too

This commit is contained in:
Pazaz 2022-04-27 12:41:39 -04:00
parent 2d9237530d
commit e6aaa283ff
10 changed files with 145 additions and 151 deletions

View file

@ -286,21 +286,21 @@ public final class Static269 {
Static201.anInt1864--;
}
}
if (!Cheat.displayFps) {
return;
if (Cheat.displayFps) {
@Pc(405) int local405 = arg1 + arg2 - 8;
@Pc(412) int local412 = arg0 + arg3 - 5;
Fonts.p12Full.renderRight(JagString.concatenate(new JagString[]{Cheat.DEBUG_FPS, Static123.parseInt(GameShell.framesPerSecond)}), local412, local405, 16776960, -1);
@Pc(434) Runtime runtime = Runtime.getRuntime();
@Pc(443) int memory = (int) ((runtime.totalMemory() - runtime.freeMemory()) / 1024L / 1024L);
@Pc(445) int color = 16776960;
@Pc(446) int local446 = local405 - 15;
if (memory > 95) {
color = 16711680;
}
Fonts.p12Full.renderRight(JagString.concatenate(new JagString[]{Cheat.DEBUG_MEMORY, Static123.parseInt(memory), Cheat.DEBUG_MEMORY_UNIT}), local412, local446, color, -1);
local405 = local446 - 15;
}
@Pc(405) int local405 = arg1 + arg2 - 8;
@Pc(412) int local412 = arg0 + arg3 - 5;
Fonts.p12Full.renderRight(JagString.concatenate(new JagString[] { Static115.aClass100_579, Static123.parseInt(GameShell.framesPerSecond) }), local412, local405, 16776960, -1);
@Pc(434) Runtime local434 = Runtime.getRuntime();
@Pc(443) int local443 = (int) ((local434.totalMemory() - local434.freeMemory()) / 1024L);
@Pc(445) int local445 = 16776960;
@Pc(446) int local446 = local405 - 15;
if (local443 > 65536) {
local445 = 16711680;
}
Fonts.p12Full.renderRight(JagString.concatenate(new JagString[] { Static203.aClass100_894, Static123.parseInt(local443), Static19.aClass100_112 }), local412, local446, local445, -1);
local405 = local446 - 15;
}
@OriginalMember(owner = "client!wa", name = "a", descriptor = "(IZ)Lclient!na;")