Lots of login/js5/cs2 refactoring, rename Class3_Sub14 to GlTile

This commit is contained in:
Pazaz 2022-04-23 01:33:23 -04:00
parent 16e8148b7a
commit e5eeecd0ad
168 changed files with 3168 additions and 3161 deletions

View file

@ -28,7 +28,7 @@ public final class CollisionMap {
this.anInt3912 = 0;
this.anInt3899 = arg0;
this.anIntArrayArray30 = new int[this.anInt3899][this.anInt3904];
this.method3050();
this.resetFlags();
}
@OriginalMember(owner = "client!mj", name = "a", descriptor = "(IZIIII)V")
@ -759,7 +759,7 @@ public final class CollisionMap {
}
@OriginalMember(owner = "client!mj", name = "a", descriptor = "(I)V")
public final void method3050() {
public final void resetFlags() {
for (@Pc(3) int local3 = 0; local3 < this.anInt3899; local3++) {
for (@Pc(13) int local13 = 0; local13 < this.anInt3904; local13++) {
if (local3 == 0 || local13 == 0 || local3 >= this.anInt3899 - 5 || this.anInt3904 - 5 <= local13) {
@ -772,7 +772,7 @@ public final class CollisionMap {
}
@OriginalMember(owner = "client!mj", name = "a", descriptor = "(III)V")
public final void method3051(@OriginalArg(0) int arg0, @OriginalArg(2) int arg1) {
public final void addRangeableFlag(@OriginalArg(0) int arg0, @OriginalArg(2) int arg1) {
@Pc(12) int local12 = arg0 - this.anInt3907;
@Pc(17) int local17 = arg1 - this.anInt3912;
this.anIntArrayArray30[local17][local12] |= 0x200000;