Restore original Kondo Fixed mode handling

This commit is contained in:
downthecrop 2024-10-28 16:38:33 -07:00
parent cf5ccbf1ac
commit e05f5829d7

View file

@ -342,8 +342,8 @@ class plugin : Plugin() {
altCanvas?.setLocation(0, canvas.y) altCanvas?.setLocation(0, canvas.y)
canvas.setLocation(0, canvas.y) canvas.setLocation(0, canvas.y)
} else { } else {
GameShell.leftMargin = (difference + uiOffset) / 2 val difference = frame.width - (FIXED_WIDTH + uiOffset + currentScrollPaneWidth)
canvas.setLocation(GameShell.leftMargin - (FIXED_WIDTH / 2), canvas.y) GameShell.leftMargin = difference / 2
} }
} }