Consolidate cheat strings

This commit is contained in:
Pazaz 2022-04-27 19:22:25 -04:00
parent e472cce9e7
commit c69110031a
23 changed files with 88 additions and 100 deletions

View file

@ -23,7 +23,7 @@ public final class GlCleaner {
public static int onCard2d = 0;
@OriginalMember(owner = "client!fa", name = "f", descriptor = "I")
public static int anInt1945 = 0;
public static int onCardGeometry = 0;
@OriginalMember(owner = "client!fa", name = "g", descriptor = "Lclient!ih;")
private static final LinkedList aClass69_49 = new LinkedList();
@ -62,7 +62,7 @@ public final class GlCleaner {
aClass69_49.clear();
aClass69_50.clear();
aClass69_51.clear();
anInt1945 = 0;
onCardGeometry = 0;
onCard2d = 0;
onCardTexture = 0;
}
@ -99,7 +99,7 @@ public final class GlCleaner {
while (true) {
local8 = (IntNode) aClass69_51.removeHead();
if (local8 == null) {
if (anInt1945 + onCard2d + onCardTexture > 100663296 && MonotonicClock.currentTimeMillis() > aLong71 + 60000L) {
if (onCardGeometry + onCard2d + onCardTexture > 100663296 && MonotonicClock.currentTimeMillis() > aLong71 + 60000L) {
System.gc();
aLong71 = MonotonicClock.currentTimeMillis();
}
@ -126,7 +126,7 @@ public final class GlCleaner {
}
}
anIntArray151[local3++] = (int) local8.key;
anInt1945 -= local8.value;
onCardGeometry -= local8.value;
if (local3 == 1000) {
local1.glDeleteBuffers(local3, anIntArray151, 0);
local3 = 0;