More accurate Buffer naming, renamed allocation arrays

This commit is contained in:
Pazaz 2022-06-15 13:20:22 -04:00
parent 5e66d3ba01
commit c5ef44dfcb
58 changed files with 891 additions and 896 deletions

View file

@ -290,7 +290,7 @@ public class WorldMap {
@Pc(112) byte[] underlay = underlays[local68 + local102];
for (local114 = 0; local114 < 64; local114++) {
if (!local35 || local102 >= local33 * 8 && local33 * 8 + 8 > local102 && local114 >= local31 * 8 && local114 < local31 * 8 + 8) {
underlay[local78 - local114] = data.g1s();
underlay[local78 - local114] = data.g1b();
}
}
}
@ -413,13 +413,13 @@ public class WorldMap {
}
for (@Pc(104) int local104 = 0; local104 < 64; local104++) {
if (!local24 || local97 >= local22 * 8 && local97 < local22 * 8 + 8 && local104 >= local26 * 8 && local104 < local26 * 8 + 8) {
local147 = arg0.g1s();
local147 = arg0.g1b();
if (local147 != 0) {
if (aByteArrayArrayArray3[local91][local95] == null) {
aByteArrayArrayArray3[local91][local95] = new byte[4096];
}
aByteArrayArrayArray3[local91][local95][local97 + (63 - local104 << 6)] = local147;
@Pc(186) byte local186 = arg0.g1s();
@Pc(186) byte local186 = arg0.g1b();
if (aByteArrayArrayArray8[local91][local95] == null) {
aByteArrayArrayArray8[local91][local95] = new byte[4096];
}
@ -435,7 +435,7 @@ public class WorldMap {
if ((local24 ? 64 : 4096) <= local91) {
continue label87;
}
local147 = arg0.g1s();
local147 = arg0.g1b();
if (local147 != 0) {
arg0.offset++;
}
@ -474,13 +474,13 @@ public class WorldMap {
}
for (@Pc(107) int local107 = 0; local107 < 64; local107++) {
if (!local25 || local23 * 8 <= local102 && local23 * 8 + 8 > local102 && local107 >= local27 * 8 && local27 * 8 + 8 > local107) {
local146 = arg0.g1s();
local146 = arg0.g1b();
if (local146 != 0) {
if (aByteArrayArrayArray12[local96][local100] == null) {
aByteArrayArrayArray12[local96][local100] = new byte[4096];
}
aByteArrayArrayArray12[local96][local100][(63 - local107 << 6) + local102] = local146;
@Pc(182) byte local182 = arg0.g1s();
@Pc(182) byte local182 = arg0.g1b();
if (aByteArrayArrayArray10[local96][local100] == null) {
aByteArrayArrayArray10[local96][local100] = new byte[4096];
}
@ -496,7 +496,7 @@ public class WorldMap {
if (local96 >= (local25 ? 64 : 4096)) {
continue label83;
}
local146 = arg0.g1s();
local146 = arg0.g1b();
if (local146 != 0) {
arg0.offset++;
}