More accurate Buffer naming, renamed allocation arrays

This commit is contained in:
Pazaz 2022-06-15 13:20:22 -04:00
parent 5e66d3ba01
commit c5ef44dfcb
58 changed files with 891 additions and 896 deletions

View file

@ -388,7 +388,7 @@ public class SceneGraph {
break;
}
if (local32 <= 49) {
tileOverlays[arg7][arg5][arg4] = arg3.g1s();
tileOverlays[arg7][arg5][arg4] = arg3.g1b();
tileShapes[arg7][arg5][arg4] = (byte) ((local32 - 2) / 4);
tileAngles[arg7][arg5][arg4] = (byte) (local32 + arg6 - 2 & 0x3);
} else if (local32 > 81) {