More accurate Buffer naming, renamed allocation arrays

This commit is contained in:
Pazaz 2022-06-15 13:20:22 -04:00
parent 5e66d3ba01
commit c5ef44dfcb
58 changed files with 891 additions and 896 deletions

View file

@ -63,8 +63,8 @@ public final class GlTexture extends SecondaryNode {
this.aBoolean285 = arg0.g1() == 1;
this.aBoolean284 = arg0.g1() == 1;
@Pc(68) int local68 = arg0.g1() & 0x3;
this.anInt5485 = arg0.g1s();
this.anInt5497 = arg0.g1s();
this.anInt5485 = arg0.g1b();
this.anInt5497 = arg0.g1b();
@Pc(82) int local82 = arg0.g1();
arg0.g1();
if (local68 == 1) {