More accurate Buffer naming, renamed allocation arrays

This commit is contained in:
Pazaz 2022-06-15 13:20:22 -04:00
parent 5e66d3ba01
commit c5ef44dfcb
58 changed files with 891 additions and 896 deletions

View file

@ -569,8 +569,8 @@ public final class Component {
this.type = arg0.g1();
this.anInt530 = arg0.g1();
this.clientCode = arg0.g2();
this.baseX = arg0.g2s();
this.baseY = arg0.g2s();
this.baseX = arg0.g2b();
this.baseY = arg0.g2b();
this.baseWidth = arg0.g2();
this.baseHeight = arg0.g2();
this.dynamicWidthValue = 0;
@ -654,8 +654,8 @@ public final class Component {
for (local364 = 0; local364 < 20; local364++) {
@Pc(371) int local371 = arg0.g1();
if (local371 == 1) {
this.anIntArray41[local364] = arg0.g2s();
this.anIntArray47[local364] = arg0.g2s();
this.anIntArray41[local364] = arg0.g2b();
this.anIntArray47[local364] = arg0.g2b();
this.anIntArray36[local364] = arg0.g4();
} else {
this.anIntArray36[local364] = -1;
@ -734,8 +734,8 @@ public final class Component {
}
this.textAntiMacro = arg0.g1() == 1;
this.color = arg0.g4();
this.anInt512 = arg0.g2s();
this.anInt516 = arg0.g2s();
this.anInt512 = arg0.g2b();
this.anInt516 = arg0.g2b();
local175 = arg0.g1();
if (local175 == 1) {
local164 |= 0x40000000;
@ -1004,14 +1004,14 @@ public final class Component {
buffer.gjstr();
}
this.clientCode = buffer.g2();
this.baseX = buffer.g2s();
this.baseY = buffer.g2s();
this.baseX = buffer.g2b();
this.baseY = buffer.g2b();
this.baseWidth = buffer.g2();
this.baseHeight = buffer.g2();
this.dynamicWidthValue = buffer.g1s();
this.dynamicHeightValue = buffer.g1s();
this.yMode = buffer.g1s();
this.xMode = buffer.g1s();
this.dynamicWidthValue = buffer.g1b();
this.dynamicHeightValue = buffer.g1b();
this.yMode = buffer.g1b();
this.xMode = buffer.g1b();
this.layer = buffer.g2();
if (this.layer == 65535) {
this.layer = -1;
@ -1043,8 +1043,8 @@ public final class Component {
if (this.modelId == 65535) {
this.modelId = -1;
}
this.anInt495 = buffer.g2s();
this.anInt481 = buffer.g2s();
this.anInt495 = buffer.g2b();
this.anInt481 = buffer.g2b();
this.modelXAngle = buffer.g2();
this.modelYAngle = buffer.g2();
this.modelYOffset = buffer.g2();
@ -1102,8 +1102,8 @@ public final class Component {
} else {
this.anIntArray46[local497] = local471;
}
this.aByteArray8[local497] = buffer.g1s();
this.aByteArray7[local497] = buffer.g1s();
this.aByteArray8[local497] = buffer.g1b();
this.aByteArray7[local497] = buffer.g1b();
local471 = buffer.g1();
}
}