cleanup files

This commit is contained in:
downthecrop 2024-10-28 07:18:08 -07:00
parent 07f4dc9349
commit c24df5ab46
2 changed files with 162 additions and 152 deletions

View file

@ -0,0 +1,153 @@
package KondoKit
import KondoKit.plugin.Companion.FIXED_HEIGHT
import KondoKit.plugin.Companion.FIXED_WIDTH
import plugin.api.API.IsHD
import rt4.GameShell.canvas
import rt4.GlRenderer
import rt4.SoftwareRaster
import java.awt.*
import java.awt.event.*
import java.awt.geom.AffineTransform
import java.awt.image.AffineTransformOp
import java.awt.image.BufferedImage
import java.awt.image.VolatileImage
class AltCanvas : Canvas() {
private var gameImage: VolatileImage? = null
private var op: AffineTransformOp? = null
private var transform: AffineTransform? = null
private var flippedImage: BufferedImage? = null
private var bufferImage = BufferedImage(FIXED_WIDTH, FIXED_HEIGHT, BufferedImage.TYPE_INT_BGR)
private var lastImageWidth = -1
private var lastImageHeight = -1
init {
isFocusable = true
requestFocusInWindow()
addMouseListener(object : MouseAdapter() {
override fun mousePressed(e: MouseEvent) = relayMouseEvent(e)
override fun mouseReleased(e: MouseEvent) = relayMouseEvent(e)
override fun mouseClicked(e: MouseEvent) = relayMouseEvent(e)
})
addMouseMotionListener(object : MouseMotionAdapter() {
override fun mouseMoved(e: MouseEvent) = relayMouseEvent(e)
override fun mouseDragged(e: MouseEvent) = relayMouseEvent(e)
})
addKeyListener(object : KeyAdapter() {
override fun keyPressed(e: KeyEvent) = relayKeyEvent(e) { it.keyPressed(e) }
override fun keyReleased(e: KeyEvent) = relayKeyEvent(e) { it.keyReleased(e) }
override fun keyTyped(e: KeyEvent) = relayKeyEvent(e) { it.keyTyped(e) }
})
}
override fun update(g: Graphics) = paint(g)
override fun addNotify() {
super.addNotify()
createBufferStrategy(2) // Double-buffering
validateGameImage()
}
private fun validateGameImage() {
val gc = GraphicsEnvironment.getLocalGraphicsEnvironment().defaultScreenDevice.defaultConfiguration
gameImage?.let {
when (it.validate(gc)) {
VolatileImage.IMAGE_INCOMPATIBLE -> createGameImage(gc)
VolatileImage.IMAGE_RESTORED -> renderGameImage()
}
} ?: createGameImage(gc)
}
private fun createGameImage(gc: GraphicsConfiguration) {
gameImage = gc.createCompatibleVolatileImage(FIXED_WIDTH, FIXED_HEIGHT, Transparency.OPAQUE)
renderGameImage()
}
private fun renderGameImage() {
gameImage?.createGraphics()?.apply {
color = Color.DARK_GRAY
fillRect(0, 0, gameImage!!.width, gameImage!!.height)
color = Color.BLACK
drawString("KondoKit Scaled Fixed Canvas", 20, 20)
dispose()
}
}
override fun paint(g: Graphics) {
bufferStrategy?.let { strategy ->
val g2d = strategy.drawGraphics as? Graphics2D ?: return
g2d.color = Color.BLACK
g2d.fillRect(0, 0, width, height)
gameImage?.let { image ->
val scale = minOf(width.toDouble() / image.width, height.toDouble() / image.height)
val x = ((width - image.width * scale) / 2).toInt()
val y = ((height - image.height * scale) / 2).toInt()
g2d.drawImage(image, x, y, (image.width * scale).toInt(), (image.height * scale).toInt(), null)
}
g2d.dispose() // Release the graphics context
strategy.show() // Display the buffer
}
}
private fun relayMouseEvent(e: MouseEvent) {
requestFocusInWindow()
val scale = minOf(width.toDouble() / gameImage!!.width, height.toDouble() / gameImage!!.height)
val xOffset = ((width - gameImage!!.width * scale) / 2)
val yOffset = ((height - gameImage!!.height * scale) / 2)
val adjustedX = ((e.x - xOffset) / scale).toInt().coerceIn(0, gameImage!!.width - 1)
val adjustedY = ((e.y - yOffset) / scale).toInt().coerceIn(0, gameImage!!.height - 1)
canvas.dispatchEvent(MouseEvent(this, e.id, e.`when`, e.modifiersEx, adjustedX, adjustedY, e.clickCount, e.isPopupTrigger, e.button))
}
private fun relayKeyEvent(e: KeyEvent, action: (KeyListener) -> Unit) {
for (listener in canvas.keyListeners) action(listener)
}
fun updateGameImage() {
if (IsHD()) renderGlRaster() else renderSoftwareRaster()
repaint()
}
private fun renderGlRaster() {
val width = gameImage!!.width
val height = gameImage!!.height
bufferImage.setRGB(0, 0, width, height, GlRenderer.pixelData, 0, width)
if (width != lastImageWidth || height != lastImageHeight) {
transform = AffineTransform.getScaleInstance(1.0, -1.0).apply {
translate(0.0, -height.toDouble())
}
op = AffineTransformOp(transform, AffineTransformOp.TYPE_NEAREST_NEIGHBOR)
flippedImage = BufferedImage(width, height, bufferImage.type)
lastImageWidth = width
lastImageHeight = height
}
op!!.filter(bufferImage, flippedImage)
gameImage?.createGraphics()?.apply {
drawImage(flippedImage, 0, 0, null)
dispose()
}
}
private fun renderSoftwareRaster() {
gameImage?.createGraphics()?.apply {
SoftwareRaster.frameBuffer.draw(this)
dispose()
}
}
}

View file

@ -42,11 +42,9 @@ import rt4.client.js5Archive8
import rt4.client.mainLoadState
import java.awt.*
import java.awt.Font
import java.awt.event.*
import java.awt.geom.AffineTransform
import java.awt.image.AffineTransformOp
import java.awt.image.BufferedImage
import java.awt.image.VolatileImage
import java.awt.event.ActionListener
import java.awt.event.MouseAdapter
import java.awt.event.MouseEvent
import javax.swing.*
@ -96,8 +94,8 @@ class plugin : Plugin() {
@Exposed("Stretched/Scaled Fixed Mode Support")
var useAltCanvas = false
private const val FIXED_WIDTH = 765
private const val FIXED_HEIGHT = 503
const val FIXED_WIDTH = 765
const val FIXED_HEIGHT = 503
private const val NAVBAR_WIDTH = 30
private const val MAIN_CONTENT_WIDTH = 242
private const val WRENCH_ICON = 907
@ -157,146 +155,6 @@ class plugin : Plugin() {
lastLogin = Player.usernameInput.toString()
}
class AltCanvas : Canvas() {
private var gameImage: VolatileImage? = null
private var op: AffineTransformOp? = null
private var transform: AffineTransform? = null
private var flippedImage: BufferedImage? = null
private var bufferImage = BufferedImage(FIXED_WIDTH, FIXED_HEIGHT, BufferedImage.TYPE_INT_BGR)
private var lastImageWidth = -1
private var lastImageHeight = -1
init {
isFocusable = true
requestFocusInWindow()
addMouseListener(object : MouseAdapter() {
override fun mousePressed(e: MouseEvent) = relayMouseEvent(e)
override fun mouseReleased(e: MouseEvent) = relayMouseEvent(e)
override fun mouseClicked(e: MouseEvent) = relayMouseEvent(e)
})
addMouseMotionListener(object : MouseMotionAdapter() {
override fun mouseMoved(e: MouseEvent) = relayMouseEvent(e)
override fun mouseDragged(e: MouseEvent) = relayMouseEvent(e)
})
addKeyListener(object : KeyAdapter() {
override fun keyPressed(e: KeyEvent) = relayKeyEvent(e) { it.keyPressed(e) }
override fun keyReleased(e: KeyEvent) = relayKeyEvent(e) { it.keyReleased(e) }
override fun keyTyped(e: KeyEvent) = relayKeyEvent(e) { it.keyTyped(e) }
})
}
override fun update(g: Graphics) = paint(g)
override fun addNotify() {
super.addNotify()
createBufferStrategy(2) // Double-buffering
validateGameImage()
}
private fun validateGameImage() {
val gc = GraphicsEnvironment.getLocalGraphicsEnvironment().defaultScreenDevice.defaultConfiguration
gameImage?.let {
when (it.validate(gc)) {
VolatileImage.IMAGE_INCOMPATIBLE -> createGameImage(gc)
VolatileImage.IMAGE_RESTORED -> renderGameImage()
}
} ?: createGameImage(gc)
}
private fun createGameImage(gc: GraphicsConfiguration) {
gameImage = gc.createCompatibleVolatileImage(FIXED_WIDTH, FIXED_HEIGHT, Transparency.OPAQUE)
renderGameImage()
}
private fun renderGameImage() {
gameImage?.createGraphics()?.apply {
color = Color.RED
fillRect(0, 0, gameImage!!.width, gameImage!!.height)
color = Color.BLACK
drawString("Game Frame", 20, 20)
dispose()
}
}
override fun paint(g: Graphics) {
bufferStrategy?.let { strategy ->
val g2d = strategy.drawGraphics as? Graphics2D ?: return
g2d.color = Color.BLACK
g2d.fillRect(0, 0, width, height)
gameImage?.let { image ->
val scale = minOf(width.toDouble() / image.width, height.toDouble() / image.height)
val x = ((width - image.width * scale) / 2).toInt()
val y = ((height - image.height * scale) / 2).toInt()
g2d.drawImage(image, x, y, (image.width * scale).toInt(), (image.height * scale).toInt(), null)
}
g2d.dispose() // Release the graphics context
strategy.show() // Display the buffer
}
}
private fun relayMouseEvent(e: MouseEvent) {
requestFocusInWindow()
val scale = minOf(width.toDouble() / gameImage!!.width, height.toDouble() / gameImage!!.height)
val xOffset = ((width - gameImage!!.width * scale) / 2)
val yOffset = ((height - gameImage!!.height * scale) / 2)
val adjustedX = ((e.x - xOffset) / scale).toInt().coerceIn(0, gameImage!!.width - 1)
val adjustedY = ((e.y - yOffset) / scale).toInt().coerceIn(0, gameImage!!.height - 1)
canvas.dispatchEvent(MouseEvent(this, e.id, e.`when`, e.modifiersEx, adjustedX, adjustedY, e.clickCount, e.isPopupTrigger, e.button))
}
private fun relayKeyEvent(e: KeyEvent, action: (KeyListener) -> Unit) {
for (listener in canvas.keyListeners) action(listener)
}
fun updateGameImage() {
if (IsHD()) renderGlRaster() else renderSoftwareRaster()
repaint()
}
private fun renderGlRaster() {
val width = gameImage!!.width
val height = gameImage!!.height
bufferImage.setRGB(0, 0, width, height, GlRenderer.pixelData, 0, width)
if (width != lastImageWidth || height != lastImageHeight) {
transform = AffineTransform.getScaleInstance(1.0, -1.0).apply {
translate(0.0, -height.toDouble())
}
op = AffineTransformOp(transform, AffineTransformOp.TYPE_NEAREST_NEIGHBOR)
flippedImage = BufferedImage(width, height, bufferImage.type)
lastImageWidth = width
lastImageHeight = height
}
op!!.filter(bufferImage, flippedImage)
gameImage?.createGraphics()?.apply {
drawImage(flippedImage, 0, 0, null)
dispose()
}
}
private fun renderSoftwareRaster() {
gameImage?.createGraphics()?.apply {
SoftwareRaster.frameBuffer.draw(this)
dispose()
}
}
}
override fun Init() {
// Disable Font AA
System.setProperty("sun.java2d.opengl", "false")
@ -313,6 +171,7 @@ class plugin : Plugin() {
moveAltCanvasToFront()
frame.setComponentZOrder(rightPanelWrapper, 2)
}
UpdateDisplaySettings()
}
private fun UpdateDisplaySettings() {
@ -328,9 +187,9 @@ class plugin : Plugin() {
if(useAltCanvas){
GameShell.leftMargin = 0
canvas.setLocation(0,canvas.y)
altCanvas?.size = Dimension(difference, frame.height - canvas.y)
altCanvas?.size = Dimension(difference + uiOffset/2, frame.height - canvas.y)
} else {
GameShell.leftMargin = difference / 2
GameShell.leftMargin = (difference + uiOffset) / 2
canvas.setLocation(GameShell.leftMargin - (FIXED_WIDTH/2), canvas.y)
}
}
@ -361,7 +220,6 @@ class plugin : Plugin() {
StoreData("kondoScaleFixed", useAltCanvas)
if(altCanvas == null && useAltCanvas){
InitAltCanvas()
UpdateDisplaySettings()
} else if(altCanvas != null && !useAltCanvas){
frame.remove(altCanvas)
altCanvas = null
@ -535,7 +393,6 @@ class plugin : Plugin() {
val frame: Frame? = GameShell.frame
if (frame != null) {
restoreSettings()
loadFont()
theme = ThemeType.valueOf(themeName)
applyTheme(getTheme(theme))
appliedTheme = theme
@ -596,7 +453,6 @@ class plugin : Plugin() {
}
if(useAltCanvas) {
InitAltCanvas()
UpdateDisplaySettings()
}
initialized = true
pluginsReloaded = true
@ -740,6 +596,7 @@ class plugin : Plugin() {
}
private fun configureLookAndFeel(){
loadFont()
try {
UIManager.setLookAndFeel("javax.swing.plaf.nimbus.NimbusLookAndFeel")