Refactored Rasterizer, renamed GlTextureProvider to TextureProvider

This commit is contained in:
Pazaz 2022-04-22 22:02:17 -04:00
parent f65909dc06
commit bed0932fc5
49 changed files with 3168 additions and 2885 deletions

View file

@ -840,18 +840,18 @@ public final class client extends GameShell {
} else if (Static166.anInt4051 == 90) {
if (Static167.aClass153_63.method4475()) {
@Pc(951) Js5GlTextureProvider local951 = new Js5GlTextureProvider(Static195.aClass153_80, Static167.aClass153_63, Static209.aClass153_86, 20, !Static53.aBoolean99);
Rasteriser.method1914(local951);
Rasteriser.unpackTextures(local951);
if (Static113.anInt4609 == 1) {
Rasteriser.method1911(0.9F);
Rasteriser.setBrightness(0.9F);
}
if (Static113.anInt4609 == 2) {
Rasteriser.method1911(0.8F);
Rasteriser.setBrightness(0.8F);
}
if (Static113.anInt4609 == 3) {
Rasteriser.method1911(0.7F);
Rasteriser.setBrightness(0.7F);
}
if (Static113.anInt4609 == 4) {
Rasteriser.method1911(0.6F);
Rasteriser.setBrightness(0.6F);
}
Static126.aClass100_602 = LocalizedText.MAINLOAD90B;
Static166.anInt4051 = 100;