Refactored Rasterizer, renamed GlTextureProvider to TextureProvider

This commit is contained in:
Pazaz 2022-04-22 22:02:17 -04:00
parent f65909dc06
commit bed0932fc5
49 changed files with 3168 additions and 2885 deletions

View file

@ -162,9 +162,9 @@ public final class Static197 {
GameShell.thread.setPriority(5);
Static260.frameBuffer = null;
Static268.method4580();
((Js5GlTextureProvider) Rasteriser.anInterface1_2).method3248(200);
((Js5GlTextureProvider) Rasteriser.textureProvider).method3248(200);
if (Static178.highDetailLighting) {
Rasteriser.method1911(0.7F);
Rasteriser.setBrightness(0.7F);
}
Static114.method4637();
} else if (arg1 == 0 && arg3 > 0) {
@ -172,19 +172,19 @@ public final class Static197 {
Static260.frameBuffer = Static131.create(503, 765, GameShell.canvas);
Static268.method4583();
Static76.method1643();
((Js5GlTextureProvider) Rasteriser.anInterface1_2).method3248(20);
((Js5GlTextureProvider) Rasteriser.textureProvider).method3248(20);
if (Static178.highDetailLighting) {
if (Static113.anInt4609 == 1) {
Rasteriser.method1911(0.9F);
Rasteriser.setBrightness(0.9F);
}
if (Static113.anInt4609 == 2) {
Rasteriser.method1911(0.8F);
Rasteriser.setBrightness(0.8F);
}
if (Static113.anInt4609 == 3) {
Rasteriser.method1911(0.7F);
Rasteriser.setBrightness(0.7F);
}
if (Static113.anInt4609 == 4) {
Rasteriser.method1911(0.6F);
Rasteriser.setBrightness(0.6F);
}
}
Static95.method1939();